Funny contests for the New Year for the school holiday. Funny New Year's games and competitions for children at school

Games and entertainment for the New Year

BALL IN A CIRCLE

All participants in this game become in a circle. Each child is given inflated balloons. But one participant is not given a ball. The leader turns on some New Year's song or, if he has the ability and a musical instrument, plays the melody himself. When the music sounds, the players pass each of their balls to a neighbor. When the music stops, the player without the ball is out of the game. After the player is eliminated, one ball is also removed. If during the game someone's balloon bursts, that participant is also out of the game. The winner is the one who is left last in the game.

LEAF-LOLL

The participants of the game stand in a row. Each is given an album sheet, which they will hold by the corner at arm's length. When the leader gives some command to start the game, for example, ringing a bell, or says: “One, two, three - start!”, Then each player must crumple his piece of paper into a ball (into a fist) with one hand (without helping the other). In this case, the hand with the leaf cannot be lowered. Whoever completes this task, he raises his hand (with a crumpled piece of paper) above his head.

THREE HEROES

Let's choose the three most daring "swindlers". They need to hand out an uninflated balloon. Participants must inflate the balloons until they burst.

The player who bursts the balloon faster than the others wins. As a prize, you can give a whole and brand new balloon.

A COLLECTIVE MASTERPIECE

Any guest who wants to feel like a real artist can participate in this team game. Participants are divided into two or more teams of 3-4 people. Each team is given a piece of paper, preferably A1 format, so that there is a large field for artistic activity. And each participant is given a felt-tip pen (or marker). To make it more interesting, each "artist" is blindfolded (with a handkerchief or scarf). The host calls the topic for drawing, it’s better if it’s something New Year’s (snowman, Santa Claus, Snow Maiden), then commands: “One, two, three - start drawing,” and everyone starts drawing at the same time. The team that draws the fastest will win. But in this competition it is necessary to take into account the accuracy of the work performed.

BLIND ARTIST

There can be several participants in this competition. The presenter must take a pre-prepared drawing paper with two holes cut for the hands. Each participant stands behind the paper and puts his hands through the slots. Then everyone is given a felt-tip pen (or marker) and a landscape sheet. The host says what exactly the participants should draw (preferably something New Year's and not very complicated). The participant must, without seeing what exactly he draws, complete the task of the leader. The winner in this competition is the one who most accurately displays the task on a piece of paper (who will have the most similar).

FIRE ENGINEERS

This competition develops a reaction among the assembled participants. To start this competition, you need to put two chairs with their backs to each other at a distance of 1 m and hang a jacket on each back of the chair, but only the sleeves of these jackets must first be turned inside out. A rope should be placed under the chairs so that its ends “peek out” a little from under the chairs. The contestants stand next to each of their chairs. At the command of the host (the bell rings or the words: “One, two, three - start!”), Both participants must each take “their” jacket, turn out the sleeves, quickly put it on, fasten all the buttons, run around the opponent’s chair, sit on their own. chair and pull the end of the rope. The winner will be the participant who completes all the proposed actions faster than the other in the presence of a properly worn and buttoned jacket.

BRIDGE FROM CLOTHES PEG

Both individual participants and teams can take part in this competition. For him, you need to prepare a large number of clothespins in advance. It is better if they are bright and colorful. Participants are given the same number of clothespins.

They begin to build a "bridge" by attaching one clothespin to the tip of another. The winner will be the participant (or team) who will build their multi-colored “bridge” faster than others. If there are too many clothespins, and there is not enough time for this competition, then you can limit the competition in time. The host can stop the game at any time by giving some signal to end. It can be a bell, a whistle, the words: “One, two, three - stop the competition!” In this case, the winner will be the one whose "bridge" is longer.

STIRLITS

This game develops attention and visual memory. All players freeze in some position. Before that (from among the little guests) a leader is selected, who must memorize as best as possible the poses of the participants and what clothes each of the participants is wearing. After that, he is taken out of the room. All participants try to change something in their postures and clothes (five changes in total). The returning leader must return all the changes that have occurred to the participants to their original state. If he remembered everything correctly, then some prize is awarded to him (or his real desire is fulfilled), while the leader can be replaced and the game repeated. If the leader could not remember the initial position and clothes of the players, then he needs to drive again.

BACK PAINTING

In this competition, the host acts as a judge. All participants are divided into pairs. The couples take turns. The participant draws some figure on his partner's back (you can use some animal, an object that can be depicted). The rest of the participants do not see the "back painting". The partner must guess and depict what his “colleague” drew. It must be convincing so that his “pantomime” is guessed by the other players to whom he showed all this. This is what every couple does. The pair with the most figures guessed wins. For each guessed figure, the host can give the pair a “snowflake”. In this case, the winner is the pair that has more "snowflakes".

STEPS

This competition develops reactions among young participants. All participants in this competition become in a circle, and the leader (who is selected from the little guests) stands in the center of this circle. When the music sounds, the leader begins to dance, and the rest of the participants repeat all the movements after him. During the dance, the leader should unexpectedly and imperceptibly step on someone's foot, and the players should dodge in every possible way. If someone did not have time, then he takes the place of the leader, and the game starts again. It can be carried out until all participants are in the role of leader. If the time for the competition is limited, then the game can be played for 5-10 minutes.

ARTIST REVERSED

For this competition, you need to attach a felt-tip pen (marker) vertically at a distance of 1-1.3 m from the floor (a chair is suitable, on the back of which we attach a writing object with tape). A participant who wants to play the role of an “artist” is given a piece of paper (landscape is suitable for this purpose). The newly minted artist begins to drive a piece of paper under a felt-tip pen, drawing some kind of drawing. It can be something New Year's (it is best to choose something simpler for the drawing: a Christmas tree, a snowflake, skis). When everyone has played enough, you can hold an exhibition of all the "works of art" with a detailed story of the author himself about his work.

FAT COWBOY

It is better to make two boys the participants of this "cowboy competition". They should stand opposite each other. Each participant should put one banana in his pocket. At the signal of the presenter (this may be a whistle), the “cowboys” must quickly grab their bananas from their pockets, peel and eat. The "cowboy" who first manages his "weapon" will win.

EXTRA BALLS

This is a very moving game. It should be carried out after "sedentary" and quiet competitions. All small guests present are divided into two teams. The leader places them in two lines facing each other and draws a line between them. Pre-prepared inflated balloons are thrown between the players. There should be a large number of balls (20-30 pieces), the more there are, the more interesting the game will be. At the leader's signal (whistle, ringing a bell), each team should try to throw the balls out of their own territory and throw them into the opponent's territory. The game can last 3-5 minutes.

MEMORIES OF INFANTITY

This competition is best held after the mobile, when the players begin to be thirsty. All participants in this competition are given glasses with a viscous liquid (it can be jelly, liquid semolina, thick tomato juice) and straws. You can pour liquid into baby bottles with a pacifier. At the command of the leader (these can be the words: “Baby - you, start drinking liquid!”), All participants begin to drink (each from their own container). The winner is the participant who drinks everything faster than the rest. The reward can be a glass of juice (if the participant is not already drunk).

CAPTIVE ARTIST

Those who wish to participate in this competition must tie their hands behind their backs. The host gives him a piece of paper (an album sheet may well be suitable for such a creation) and a felt-tip pen (marker, pen, colored pencil). The player must draw some object or animal with his bound hands (better that connected with the New Year). After the "artist" has finished his "masterpiece", those around him must guess what he painted. This game can be played as a competition. In this case, there should be several "artists". Those who guess the idea of ​​the "artist" are given a "snowflake" cut out of paper. Of those who guessed correctly, the winner will be the one who collects the most "snowflakes", from the "artists" - who will convey their idea more accurately in the drawing.

EAT JELLY WITHOUT REGRET

For this competition, you need to prepare jelly in advance. Each participant (the number of participants depends on the number of portions of jelly) is given a portion of jelly, they are blindfolded and the smallest spoon that you have is given in your hand. Participants need to eat this jelly faster than others. The winner will be not only the fastest, but also the most accurate. You can complicate the competition (depending on the age of the children) by giving them toothpicks instead of spoons.

MATRYOSHKA PARADE

This is a very fun game. All participants must be placed in a circle one after the other. Each is given a scarf. In this game, each participant needs to tie a scarf to a neighbor who has his back to him. At the same time, the "matryoshka" itself should not correct anything on itself, but at the same time tie its scarf in front of the standing "matryoshka". When all participants cope with the task, then a parade of all the "matryoshkas" is held. You can hold a parallel beauty contest of “matryoshkas” and award the prize to “The Most Charming”, “The Most Sloppy”, “The Most Laughing” (that “matryoshka” that will constantly laugh at itself and others).

WHOSE PRIZE?

This game is best played last of all games. She will be remembered for a long time by all the kids and will become the most beloved. For this game, you need to prepare some prizes in advance and wrap them in colored bags. If the bags are made of white paper, then they can be painted with colored felt-tip pens and decorated with tinsel. These bags should be hung on strings and attached to a long rope.

When the presenter hangs all the bags on a rope, each participant in turn closes his eyes with a handkerchief (or scarf), puts scissors in his hands and turns around its axis with the words: “I twist and turn - I want to cut the prize.” At the last words, the leader turns the participant to face the prizes, and the participant cuts off the first bag that comes under his hands.

You can hold several competitions related to songs. Songs are best suited for the New Year and winter. "Song" competitions can be held alternately with the usual ones. Here are some contests you can offer using the songs themselves and the lines from them.

KEEP YOUR MELODY

Several people can take part in this game, but as many as the leader can observe. Each participant chooses a song for himself and begins to sing it out loud. At the same time, he should not pay attention to a neighbor who, shouting over, sings “his” song, and should not stray from the motive and words of “his” song. At the clap of the host, everyone continues to sing their song mentally. After the leader claps his hands again, everyone again begins to sing aloud, shouting over the neighbor. The facilitator carefully observes that all participants sing the motive and words correctly. The participant who has gone astray from "his" song is out of the game. The winner is the one who sang his song to the end, never getting lost. As a prize, he can be offered to sing a verse of his favorite song that he sang, but without any interference.

LOST WORDS

For this game, you need to prepare leaflets in advance (you can take landscape ones). On each piece of paper you need to write 1-2 lines from some New Year's songs. There should be as many leaves as there are participants in this game.

The facilitator lays out the leaves on the floor with lines down. When the game starts, the participants take the pieces of paper, read the lines on them. This game is best played with those participants who already know how to read. They need to find players with the words from the same song. Those participants who find each other faster than others will win.

SONG TURNED UP

The host begins to sing a song (preferably some well-known, New Year's). But the words from one song are sung to the motive of another song (For example: the words from the song “A Christmas Tree Was Born in the Forest” are sung to the motive of the song “Little Christmas Tree”). The participant who guesses which song was taken as the basis for the performance will win. The winner can become the host and mix up the next song himself. It will be more incomprehensible if there are two presenters and they will perform the proposed songs in a duet.

New Year is a holiday that everyone, adults and children, is waiting for. Interesting competitions for children for the New Year will help to relax and at the same time have fun. Only here you can play New Year games, where all the brightest and New Year games for every taste are collected!

THE GAME "NEW YEAR'S REVERSERS"

Santa Claus says phrases, and the children must answer “yes” or “no” in unison, regardless of the rhyme.

You, friends, came here to have fun? ..
Tell me a secret: Were you waiting for Grandpa? ..
Frost, cold Will they be able to scare you? ..
Are you sometimes ready to dance by the Christmas tree? ..
A holiday is nonsense, Let's get bored better? ..
Santa Claus brought sweets, will you eat them? ..
Are you always ready to play with the Snow Maiden? ..
Let's push everyone around without difficulty? Certainly...
Grandfather never melts - Do you believe in this? ..
Do you need to sing a couplet at the Christmas tree? Do you need to dance? ..

GAME "GUESS"

As many toys as possible are put into Santa's bag. Each child puts his hand in there, determines by touch what he caught there, and describes in detail. After everyone has got a toy out of the bag, you can announce that these are New Year's gifts (this, of course, is not improvisation, you took care of the gifts in advance)

GAME "NAUGHTERS"

All children are located in the hall for 4 people in a circle. Cheerful music sounds, players dance. As soon as the music subsides, the host announces: "Puffers!" (children puffing) Then cheerful music sounds again, the players dance. At the end of the music, the presenter announces: "Tweeters!" (children squeak) Thus, the game continues on with various pranks: "Chants!" (children scream); "Squealers!" (children squeal); "Snickers!" (children laugh) and again from the beginning. The order in which pranks are announced changes periodically.

RELAY "CARROT"

Children form 2 teams. At a certain distance from the teams, there is a small artificial Christmas tree. Cheerful music sounds, the first participants with a carrot on a plate run to a small Christmas tree and back, passing the plate to the second participants, etc. The team that managed to drop the carrot from the plate the least number of times wins.

CHIMING CLOCK

Divide children and adults into 2 teams. We give everyone decorations for the Christmas tree and clothespins. Toys, snowflakes, garlands need to be hung on ... one of the team members ... Let him spread his fingers and shine like a Christmas tree!
Yes… he can also hold a garland in his teeth.
Turn on the recording with the chimes! Whoever gets the funniest Christmas tree in 1 minute, while recording is in progress, wins!

GAME "CHRISTMAS BAG"

2 players each receive a smart bag and stand at the coffee table, on which the box contains pieces of tinsel, unbreakable Christmas decorations, as well as small things that are not related to the New Year holiday. To the cheerful music, blindfolded participants put the contents of the box into bags. As soon as the music stops, the players are unleashed and they look at the collected items. The one with the most Christmas items wins. The game can be played 2 times with different players.

HAVE A POTATO

Inventory: Baskets according to the number of participants, cubes, balls, balls - an odd number. Preparation: "Potatoes" - cubes, etc. are placed on the platform. Game: Each player is given a basket in his hands and blindfolded. The task is to blindly collect as many "potatoes" as possible and put them in a basket. Winner: The participant who collected the most "potatoes".

GAME "WINTER MOOD"

The host says quatrains, to which the children give answers “true”, “false”.

1. On the birch, the waxwings flew off with a flock of motley. Everyone is glad to see them, Marvelous praising the outfit. (Right)
2. Bloomed in the midst of frost Large roses on the pine tree. They are collected in bouquets And handed to the Snow Maiden. (Wrong)
3. Santa Claus melts in winter And misses the Christmas tree - A puddle remains from him; On a holiday, it is not needed at all. (Wrong)
4. With the Snow Maiden Snowman I used to come to children. He loves to listen to poems, And then eat sweets. (Right)
5. In February, on New Year's Eve, Good Grandfather goes, He has a big bag, All filled with noodles. (Wrong)
6. At the end of December, the calendar sheet was torn off. It is the last and unnecessary - the New Year is much better. (Right)
7. Toadstools do not grow in winter, But they ride sleds. Children are happy with them - Both girls and boys. (Right)
8. Miracle butterflies fly to us from hot countries in winter, Sometimes they want to collect nectar in warm snow. (Wrong)
9. In January, blizzards sweep, Dressing up the spruce with snow. A bunny in his white coat gallops boldly through the woods. (Right)
10. On New Year's holiday, the glorious Cactus for the kids is the main one - It is green and prickly, Christmas trees are much cooler. (Wrong)

GAME "CATCH THE SNOW"

Several couples are involved. Children stand opposite each other at a distance of approximately 4 meters. One child has an empty bucket, the other has a bag with a certain amount of “snowballs” (tennis or rubber balls). On a signal, the child throws snowballs, and the partner tries to catch them with a bucket. The pair that finishes the game first and collects the most snowballs wins.

GAME "Christmas tree chants"

The host says quatrains, and the children shout out the words of each final line in unison.

Good in her outfit, Children are always glad to see her, On the branches of her needles, Calls everyone to a round dance ... (Christmas tree)
There is a funny clown on the Christmas tree in a cap, Silvery horns And with pictures ... (Flags)
Beads, colored stars, Painted miracle masks, Squirrels, cockerels and pigs, Very sonorous ... (Crackers)
A monkey will wink from the Christmas tree, A brown bear will smile; Hare hanging from fleece, Lollipops and ... (Chocolates)
An old boletus, Next to him is a snowman, A fluffy red kitten And a big one on top ... (Bump)
There is no more colorful outfit: Multi-colored garland, Gilded tinsel And shiny ... (Balloons)
Bright foil flashlight, Bell and boat, Train and car, Snow-white ... (Snowflake)
The Christmas tree knows all the surprises And wishes everyone fun; For happy kids Light up ... (Lights)

FIND THE COLOR

The players become in a circle. The leader commands: "Touch yellow, one, two, three!" Players as quickly as possible try to take hold of the thing (object, part of the body) of the other participants in the circle. Who did not have time - leaves the game. The host repeats the command again, but with a new color. The last one left wins.

THE GAME "BECAUSE IT'S A NEW YEAR!"

The children respond in chorus to the questions of the presenter with the phrase “Because it’s New Year!”.

Why is fun around, Laughter and jokes without worries? ..
Why are merry guests expected to come? ..
Why does everyone make a wish in advance? ..
Why will the path of knowledge lead you to the "fives"? ..
Why will the Christmas tree playfully wink at you with lights? ..
Why is the Snow Maiden with Grandfather Everyone waiting here today? ..
Why do children dance in a smart hall? ..
Why good luck, Santa Claus sends peace to the guys? ..

GAME "GOOD MAN, HAMMER, MILK"

Children form a circle. The leader is in the middle of the circle. He mixed (out of order) calls the words “well done”, “hammer”, “milk”, after which the players perform the following movements: - “well done” - bounce on the spot 1 time; - "hammer" - clap your hands 1 time; - “milk” - they say “meow”. The host draws out the first syllables of words to confuse the participants in the game (“mo-lo-o-dets”). The game from a slow pace takes on an accelerated character. Those who are inattentive remain in their playing places, and those who perform movements in accordance with the words without error take a step forward. Thus, the winners are the participants in the game who have reached the leader faster than the others.

ASSOCIATIONS

Let the guys take turns listing everything that happens in the New Year: Santa Claus, Snow Maiden, snow, gifts, Christmas tree, Christmas decorations, cake, needles, on the floor, lanterns, and more. The one who runs out of ideas is out of the game, and the most persistent wins.

The child carefully looks at the Christmas tree for a minute (or another set time), and then turns away and lists in as much detail as possible what hangs on it. The one who remembers the most wins.

GAME "WHO'S FORWARD?"

On the back of two chairs hangs a winter jacket with turned-out sleeves, and on the seats lies a fur hat, a scarf and a pair of mittens. To cheerful music, 2 players turn the sleeves of their jackets inside out, then put them on, and then put on a hat, scarf and mittens. The prize is given to the one who first takes a place in his chair and shouts "Happy New Year!".

WHAT CHANGED?

This game requires good visual memory. Participants are offered a task in turn: for a minute, examine the toys hanging on one or two branches of the Christmas tree and remember them. Then you need to leave the room - at this time, several toys (three or four) will outweigh: some will be removed, others will be added. Entering the room, you need to examine your branches and say what has changed. Depending on age, you can complicate and simplify tasks.

GAME "DONT MISS"

Children form 2 teams. At a certain distance from each team there are small gates. Near the teams, the host puts a smart box with ping-pong balls according to the number of participants. To the cheerful music, the first players take a ball from the box and roll it from a place, trying to get into the gate, after which they take a place at the end of the team. The second participants enter the game, etc. The team with the most balls in the gate wins.

WHO IS NICE?

To play, you will need two large reels (perhaps made by yourself), two round sticks are also suitable, as well as a rope 6-8 m long, the middle of which is marked with a ribbon.

Two players take the coils and diverge from each other, as far as the rope allows. On a signal, each of them begins to quickly rotate the coil in his hands and, winding the rope around it, moves forward. The winner is the one who winds the rope to the middle first.

GAME "SIGNAL"

The players stand in a circle; 3-4 steps from him is the leader. He gives one whistle, then two. At one whistle, all participants in the game must quickly raise their right hand up and immediately lower it; You can't raise your hand on two whistles. The one who makes a mistake takes a step forward and continues to play along with the rest. Those who make the fewest mistakes are considered the winners.

"Christmas tree game"

In front of two players, the facilitator places a prize wrapped in bright wrapping paper on a chair and says the following text:
In the New Year's hour, friends, You can't be without attention! Do not miss the number "three" - Take the prize, do not yawn!
“The Christmas tree met the guests. Five children came first, In order not to be bored on a holiday, They began to count everything on it: Two snowflakes, six crackers, Eight gnomes and parsley, Seven gilded nuts Among twisted tinsel; We counted ten cones, And then we got tired of counting. Three girls came running ... "
If the players missed the prize, the presenter takes it and says: “Where were your ears?”; if one of the players is more attentive, then the host concludes: “Here are attentive ears!”.

GAME "SNOWFLOWS"

Two children are playing. Snowballs from cotton wool are scattered on the floor. The children are blindfolded and given a basket each. On a signal, they begin to collect snowballs. The one with the most snowballs wins.

GAME "CABBAGE"

Children form 2 teams. All players wear bunny ears. At a certain distance from the teams, the leader puts on a fake head of cabbage. Cheerful music sounds, the first players, jumping like bunnies, get to the head of cabbage, remove one leaf and, also jumping, come back. The second players enter the game, and so on. The most nimble hares lift up their cabbage leaves, thereby announcing the victory of the team.

PHOTOPROOF

We use New Year's accessories, do not skimp on facial expressions and gestures!

Each guest comes up with a casting with photo tests for the role:
best Santa Claus
the most greedy Santa Claus
the most beautiful Snow Maiden
the sleepiest Snow Maiden
the most gorged guest
the happiest guest
etc.

GAME "CHRISTMAS BOX"

The facilitator reads 3 clues to the children, with the help of which they should guess the surprises in the elegant box.
The smartest ones get sweet prizes.

Not a Christmas tree, but elegant; Not a musician, but loves to play; Not a baby, but "mother" says. (Doll)
Not a watermelon, but round; Not a hare, but jumping; Not a bike, but rolling. (Ball)
Not a gnome, but in a cap; Not a car, but refueling; Not an artist, but a painter. (Felt pen)
Not a fox, but a red one; Not a waffle, but crispy; Not a mole, but sitting underground. (Carrot)
Not a cake, but sweet; Not a black man, but a dark-skinned one; Not an orange, but with slices. (Chocolate)
Not a bucket, but scoops; Not a door, but with a handle; Not a cook, but feeds. (Spoon)
Not a plate, but a round one; Not a heron, but standing on one leg; Not a wheel, but untwisted. (Yula)
Not a feather, but light; Not a snowflake, but flying; Not a kidney, but bursting. (Balloon)
Not a ruler, but a thin one; Not a mother, but a caring one; Not a crocodile, but a toothy one. (Comb)
Not cotton, but white; Not snow, but cold; Not sugar, but sweet. (Ice cream)

GAME "MELTING THE ICE"

Everyone is divided into two teams, each receives one ice cube (it is desirable that the cubes are the same size). The challenge is to melt the ice as soon as possible. The cube must constantly move from one player to another. Participants can warm it in their hands, rub it, etc. The team that melts the ice first wins.

GAME "WHAT DOES THE YOLKA LOVES?"

The host gives answers to the question “What does the Christmas tree like?”, And the children say “yes” as a sign of confirmation and “no” as a sign of disagreement.

What does the tree love?
- Prickly needles...
- Gingerbread, sweets ..
- Chairs, stools...
- Tinsel, garlands ..
- Games, masquerades...
- Boredom from idleness ...
- Kids, fun...
- Lilies of the valley and roses...
- Santa Claus...
- Loud laughter and jokes...
- Boots and jackets...
- Cones and nuts...
- Chess pawns...
- Serpentine, lanterns...
- Lights and balls...
- Confetti, crackers...
- Broken toys...
- Cucumbers in the garden ...
- Waffles, chocolates...
- Miracles for the New Year ...
- With a song, a friendly round dance ...

DO NOT HURRY

The players become a semicircle. The leader shows them various physical movements, which they repeat, always lagging behind him by one movement: when the leader shows the first movement, everyone stands still; at the second movement of the leader, the guys repeat his first movement, etc.

The one who makes a mistake takes a step forward and continues to play. Whoever makes the fewest mistakes wins.

In this game, you can, for example, show the following movements: both hands up; the left hand is lowered, the right is extended forward; the right hand drops, half-turned to the left; hands to the side; hands on hips, squat. More than 10 movements should not be shown.

GAME "DRESS THE CHRISTMAS"

Children form 2 teams. Near each team, the host has a box with unbreakable Christmas toys. At a distance from the teams stands on a small decorated artificial Christmas tree. The first players take one toy from the box, run to the Christmas tree of their team, hang the toy and come back - and so on until the last player. The first team to decorate the Christmas tree wins.

AUCTION

Santa Claus says:
- There is a wonderful Christmas tree in our hall. And what toys on it! What do you know about Christmas decorations? This magnificent prize will be given to the person with the last answer. Players take turns saying words. During pauses, the host begins to slowly count: “Clapperboard - one, cracker - two ...” The auction continues.

Card file of New Year's competitions for younger students

FUN RELAY

This is a very fun and moving game. It should not be taken immediately after a meal. For this relay race, two chairs (or stools), two ropes on pegs, two buckets, two balls will come in handy.

The participants are divided into two teams. At the command of the leader, the players must complete the following tasks: jump over the rope, run around the chair, throw the ball into the bucket (it is advisable to hit it). The team that completes all the listed actions faster and more accurately wins.

WHO WILL COLLECT THE MOST SNOWFLAKES?

To start this competition, you need to arrange a mini-competition for cutting paper "snowflakes". To do this, you need to distribute colored and (or) shiny paper to the children in a size suitable for the size of future "snowflakes", give scissors in their hands, and also ask them to turn on all their imagination and skill and make paper "snowflakes".

After these little works of art are ready, you can proceed, in fact, to the competition itself.

"Snowflakes" fall on the floor. At the command of the leader (this can be a bell, clapping, the words: “One, two, three, start!”), Children begin to collect “snowflakes”. At the same time, it is necessary to ensure that they collect “snowflakes” not in handfuls, but individually. The game ends when the leader rings the bell again (or gives some other command). At the same time, all participants stop, and everyone who knows how to count counts his “trophy”. If the participant still does not know how to count, then the leader helps him in this difficult matter. The one with the most snowflakes wins.

ACCURATE SHOOTER

This competition develops accuracy and attentiveness in children. For him, you need to prepare “snowballs” in advance (3 “snowballs” per child) from a ball of cotton wool and wrap them in a shiny, multi-colored “rain”. But if you did not have time to prepare, then you can instruct the little craftsmen to do it. And as a prize, you can give them the very “snowballs” that they will make with their own hands. But before handing out "snowballs", arrange such a contest.

Divide the participants into two teams. Each player needs to distribute "snowballs". Children take turns throwing snowballs into a hoop or basket, which must be prepared in advance and placed on the floor. The team with the most snowballs in the hoop wins.

MEMORY OF THE SUMMER

This competition develops in children the speed of reaction and attentiveness. To hold it, you need to prepare multi-colored "daisies" in advance (according to the number of participants). Each petal of the future "chamomile" should be cut out of colored paper the size of a landscape sheet. It is also necessary to cut out a round center, suitable in size to the "chamomile".

Chamomile petals are laid out on the floor (mixed, colored side up). Participants stand near their "midpoints". At the command of the leader, they begin to collect daisies. The player who has his own daisy collected earlier and more correctly than all will win.

RIGHT SNOWMAN

To hold this competition, you must prepare large sheets of blank paper in advance. The size of the sheet will depend on the size of the snowman you want to see. You can take a sheet of A1 format (Whatman paper). The amount of paper and markers (or markers) will depend on the number of participants.

The players are blindfolded (a neckerchief or scarf is suitable for these purposes), they are given a felt-tip pen in their hands. Each participant begins to draw a snowman. The winner is the one whose drawing will turn out to be neater than everyone else (or more suitable for the image of a snowman).

This competition can be done as a team. Each team has three players. In this case, each participant will draw their own snowman circle. The team that does the best job will win.

BALL BASKETBALL

For this game, you will need to inflate two balloons in advance, prepare two baskets that would fit these balloons, and two rulers of 30-50 cm each.

The participants are divided into two teams. Each player must “bring” the ball with a ruler to the basket (by air) and lower it with the same ruler into the basket standing on the floor. In this case, the ball must not fall to the floor and must not be touched by any part of the body. The winner is the team that will bring the ball to the basket faster than the other (in turn) with the least errors. The game can end if the balloon bursts.

WHERE'S THE NOSE?

To make the game successful, you need to draw a snowman in advance on a large sheet of paper (you can use whatman paper) and attach it to some vertical surface (wall, door, closet, etc.). Make a nose for this snowman separately: take a sheet of paper, roll it up in the shape of a nose (“potato”, elongated) and wrap it with tape, but only with the sticky side up so that the nose sticks to any surface.

Participants line up one after another, dividing into two teams. The queue can be set by numbers that are drawn in advance. The leader blindfolds each player with a handkerchief or scarf, then turns the participant around its axis with the words: “It is spinning, spinning, everything will stick with us” and turns it to face the picture. The player must stick a nose to the snowman while blindfolded. For each well-aimed gluing of the nose, the participant receives a snowflake. The team with the most snowflakes wins.

CHRISTMAS PICTURES

This game develops children's attention. Both interesting and useful. It will require two identical pictures with drawings (Christmas trees, snowmen, snowflakes, sleds, skates).

The facilitator lays out the pictures on the table with the pictures down and shuffles them. Two participants take turns choosing two pictures. If the images match, then the player takes them for himself, if not, he puts them back. The game continues until there are no cards left on the table. The one who collects the most pictures wins.

BABKI-Ezhki

This is a mobile game. To carry it out, prepare in advance a broom (like janitors) or a broom, skittles (the number depends on the available distance). Participants must be divided into two teams. Each player runs on a broom (zigzag) between pins placed at a distance of 2-3 m from one another. In this game, the team that runs faster and knocks down fewer pins wins.

Dashing chauffeurs

In this game, toy cars (preferably trucks) will come in handy for you, on which you can install glasses (or small buckets) filled to the brim with water. The number of cars will depend on the number of participants. Numbers are attached to the participants on the chest.

To cars you need to tie ropes of the same length (10-15 m). At the command of the leader, the participants must quickly wind the rope around the stick, pulling the machine towards them. If the water is splashing, the host calls out loud the number of the “chauffeur”, and he stops winding the rope for a second. The winner is the participant who pulled up the machine faster than the rest and did not spill the water. You can play without water, only the rope needs to be lengthened.

RACING ON BALLS

This is a very fun and noisy game. Before the game, you need to inflate the balloons very strongly. Each participant, as it were, sits on his own ball and begins to jump on it. The goal of the game is to jump on the ball as long as possible so that it does not burst.

The winner is the one who does not burst the balloon the longest.

FLIGHT ON SNOWFLAKES

For this outdoor game, we will need to cut out 4 paper "snowflakes" the size of the largest participant's shoes. "Snowflakes" can be made from ordinary white or colored paper, but it would be better if they were made from some kind of thick paper (for example, from whatman paper) or from thin cardboard.

All participants must be divided into two teams. At the signal of the facilitator, the participants must put one "snowflake" on the floor and step on it with both feet (without stepping on the free floor), then put another and step on it. So rearranging the "snowflakes", reach the chair. While the kids are “flying” from “snowflake” to “snowflake”, the presenter can comment on their “flight”. On the way back, the participants must run back. The team that arrives the fastest wins.

COCK-FIGHTS

This mobile game can be arranged both between two players and between two teams. Two participants stand opposite each other. At the command of the leader, the participants remove one hand behind their back and begin to jump on one leg. At the same time, they push each other with their free hand. The winner is the participant who lasts longer than the other on one leg (does not fall and does not stand on the second leg). If the game is played between teams, then each participant who wins is given a “snowflake” cut out of paper. The team with the most "snowflakes" will be considered the winner.

MISSING UNDER THE HOOD

For this game, you need to make a beautiful New Year's cap out of paper in advance, decorate it with tinsel, "rain", and paint it brightly.

One player is taken out of the room where the participants are located. The remaining players (or the leader) hide one participant under a bright blanket and cover it with a prepared cap on top. All other participants change places. When the leader leads, the player who left, the player must determine who is hidden under the cap.

CHRISTMAS FIGURINES

This competition develops the imagination and ingenuity of the little participants. The host distributes to each player a multi-colored, bright, plasticine that does not stick to their hands. Then he shows some letter (it is better to write the letters in advance on separate cards). Participants should make something New Year's (or winter) starting with this letter as soon as possible. It can be a sled, a snowman, a Christmas tree, Santa Claus, a hat, mittens, felt boots. The winner will be the one who molds the plasticine figure the fastest.

FOUND RING

For this game, a large ring is suitable (diameter about 20-25 cm). It can be made from wire or cut from some thick paper. And in order for it to be elegant, it should be wrapped with shiny paper, tinsel or “rain”. Participants sit on chairs in a circle. Each player is given a rope in their hands, the ends of which are previously tied, and a ring is threaded through this rope. The leader (one of the little guests) stands in the middle of this circle. He is blindfolded with a handkerchief or scarf. The leader's task is to find a ring on a string, while all participants move it in a circle or in different directions. When the ring is found, the leader should be changed.

FUNNY SLED

In this game, participants must be divided into 2-3 equal teams. Each player is given paper “sleds” tied on a thread (the length of the thread can be 1-1.2 m), which must be cut out in advance from the album sheet and decorated with 2-3 (depending on the number of teams) colors. Each participant fastens his end of the thread with the “sledge” on the back of the belt so that the “sleigh” freely touches the floor. If the participant cannot do this, the facilitator helps him. Each team has a different color sledge. At the signal of the leader, the players, running one after another, try to step on the "opponent's" "sleigh" with their foot. Participants are not allowed to touch the threads and "sledges" with their hands. The player whose "sledge" was torn off is out of the game. The team with the most sledges left wins.

IN CHASING THE ICUCLE

This competition will require two participants. But it can be carried out until all those present in pairs have played enough.

In the middle of the rope, you need to tie an "icicle". You can take it from old stocks of Christmas toys or, if you have imagination and skill, make it yourself from paper, cotton wool or something else and wrap it with multi-colored paper, tinsel or “rain”. A simple pencil, also beautifully designed, is attached to the ends of the rope. Each participant stands on their own side of the rope. His task is to wind his part of the rope around the pencil. The winner will be the one who reaches the "icicle" faster than the other.

JUMP INTO THE NEW YEAR

For this competition, all participants (if there are a very large number of participants, then they take half) line up in one line. At the command of the host, all participants "jump" into the New Year. The winner is the participant who jumped the furthest.

NAVIGATOR

This is just a fun game that does not require any skills from children. For this game, binoculars and a rope 5-6 m long (or such a length that it is comparable to the size of the room in which the competition is held) should be prepared in advance. You need to put a rope on the floor, and not in an even strip, but tortuously. The binoculars are given to the participant's hands, turning it over so that the objects are reduced. The participant, looking through binoculars, must go along the entire length of the rope, trying to get his feet on it more accurately. The winner will be the navigator who completes the entire course more accurately than other navigators.


1. New Year's competition "Christmas trees are"

We decorated the Christmas tree with different toys, and in the forest different Christmas trees grow, both wide and low, tall, thin. Now, if I say "high" - raise your hands up. "Low" - squat and lower your arms. "Wide" - make the circle wider. "Thin" - make a circle already. And now let's play! (The host plays, trying to confuse. He says one thing, but shows another)

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2. Competition "Attach the Snowman's nose."

(Two people come out to the board. They are blindfolded and brought to the Snowmen. It is necessary to attach a carrot to each Snowman. Repeat 2-3 times)

*****

3. New Year's game "Christmas Tree Decorations".

We will play with you now

Into an interesting game.

What we decorate the Christmas tree with

I'll call you quickly.

You listen carefully

And finally answer

If I tell you right

Say yes to the answer

Well, if suddenly it's wrong,

Answer boldly - "no".

Multi-colored crackers?

Blankets and pillows?

Folding beds and cribs?

Marmalades, chocolates?

Glass balls?

Are the chairs wooden?

Teddy bears?

Primers and books?

Colored beads?

Are the garlands bright?

Snow from white cotton wool?

Backpacks and briefcases?

Shoes and boots?

Cups, forks, spoons?

Candy shiny?

Are tigers real?

Are the buds golden?

Are the stars radiant?

4. New Year's competition "Snowballs. Hit the target."

(Snowballs are rolled out of paper first. Children are divided into two groups. Each has a snowball in their hands. Everyone needs to get into their box. The team that collects the most snowballs wins).

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5. The game "Who does not wash his ears."

(A question is asked, the children must answer “yes” or be silent.)

Who loves chocolate?

Who loves marmalade?

Who loves pears?

Who doesn't wash their ears?

Who loves pomegranate?

Who loves grapes?

Who loves apricots?

Who doesn't wash their hands?

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6. Game "Pass the balloon"

(Children are divided into two teams. At the command of the leader, each first is given a ball. It is necessary to pass it from hand to hand to the next team member as soon as possible. Two or three balls can be given at the same time)

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7. New Year's riddles for children

If the forest is covered with snow,

If it smells like pies,

If the tree goes to the house,

What holiday? ...

(New Year)

Christmas tree on New Year's holiday

Calling adults and children.

Invite all people

On New Year's ... (round dance).

Messed up the paths

Decorated the windows.

Gave joy to children

And she rode on a sled.

(winter)

Everywhere on this holiday there is a roar!

An explosion followed by merry laughter!

Very noisy toy

New Year's ... (clapperboard.)

Christmas balls -

The best gift for kids.

Fragile, fabulous and bright

This festive ... (gift).

Invisible, carefully

He comes to me

And draws like an artist

He patterns on the window.

(freezing)

To the trees, to the bushes

Flowers fall from the sky.

white, fluffy,

Just not fragrant.

(snowflakes)

He's busy all the time

He cannot go in vain.

He goes and paints white

Everything he sees along the way.

(snow)

I am snowy, I am white

The guys made me

During the day they are always with me,

In the evening they go home.

Well, at night under the moon

It's very sad for me alone.

(snow woman)

They fly faster than the wind

And I'm flying with them for three meters.

Here is my flight completed. Clap!

Landing soft in a snowdrift.

(sled)

And not snow, and not ice,

And he will remove the trees with silver.

(frost)

Everyone is afraid of him in winter -

It hurts to bite.

Hide your ears, cheeks, nose,

After all, on the street ... (Frost)

Under my feet

Wooden friends.

I'm flying at them with an arrow,

But not in summer, but in winter.

(Skis)

We looked out the window

Well, I can't believe my eyes!

Everything around is white - white

And sweeps ... (Snowstorm)

Hedgehog looks like her

Leaves are not to be found.

Like a beauty, slim,

And for the New Year - it is important.

(Christmas tree)

Rushing like a bullet I'm forward

Only the ice creaks

Let the lights flicker.

Who is carrying me? ...(Skates)

Barely breathed in winter -

They are always with me.

Warm two sisters

Their name is ... (mittens)

They are shaken, rolled,

And they carry it in the winter.

(Felt boots)

She sparkles in the sky

Decorates our Christmas tree.

Will never fade

On New Year's Day ... (star).

Santa Claus for the New Year

Bring the Christmas tree to the children.

And it's like a fire

Red blazes ... (ball).

In the New Year we are not sad,

We are sitting under the tree

And to each other with expression

We say ... (congratulations).

Santa Claus big bag

Behind his back carries

Calls all the people

For a merry ... (New Year).

Santa Claus came to visit us

With a fragile, snow-white guest.

He called her daughter.

This girl ... (Snow Maiden).

*******

8. The game "Guess what's in Santa's bag."

(There are all kinds of things in the bag: cones, small balls, bows, an eraser, a toy, a cube, etc. The child puts his hand into the bag. He finds one thing by touch and describes it without naming it. Everyone has to guess what it is.)

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9. New Year's contest "Collect snowflakes"

(2-4 people can play. Snowflakes (buttons) are scattered on the floor. Children in thick adult mittens should collect as many snowflakes as possible in a minute.)

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Game program.

Competition 1 "Mosaic"(envelopes with postcards)

An envelope is given to each table, in which a beautiful postcard is cut into various geometric shapes. The task is to collect a postcard.

Competition 2 "Game of snowballs."

Teams of girls and boys line up opposite each other, 5-6 people each. Each team receives "Snowballs" - wads of white paper, 2 snowballs for each team member. The task is to throw snowballs into your basket (bucket), placed 2-3 meters from the team. The winning team receives prizes.

Competition 3 "Telegram to Santa Claus".

Children are asked to write 13 adjectives. When all the adjectives are written down, the presenter takes out the text of the telegram and inserts the missing adjectives from the list into it.
Telegram text: "... Grandfather Frost! All... the children are looking forward to your... arrival. New Year is the most... holiday of the year. We will sing for you... songs, dance... dances! Finally- then the New Year will come! How I hate to talk about... studies. We promise that we will receive only... grades. So, open your... bag as soon as possible and give us... gifts. Regards to you... boys and... girls!"

Competition 4 "New Year's theater".
Participants are given cards with the name of roles. When their role is called, they enter the stage and perform the proposed action.

FAIRY TALE

The sun shines brightly . suddenly blew wind . A little one ran into the sun cloud . Trees(2-3) shackled by winter sleep. Ran up to the tree bunny . He stood up on his hind legs and wagged his ears merrily. Cautiously, sniffing the ground, approached the bunny hedgehog . On its thorns sat a pretty apple . At this time, the first snow fell on the ground. funny snowflakes(6-7) circled in the air and landed on the ground. Soon they fell asleep the hare and the hedgehog.
But then the sun came out again. It shone brightly, brightly, and the snowflakes melted. And the friends, having freed themselves from the snow, shook themselves off, rejoiced at the sun, jumped, and each ran his own way.

Competition 5 "Hunting for gifts."

They pull the rope, various small prizes (toys, sweets, etc.) are hung on strings on it. The participant is blindfolded and given scissors. He must go to the rope and cut off the prize that he can.

You got this soap

To wash your hands more. (Soap).

We give you (a notebook), there was something to write on.

Yes, your lucky ticket, keep it up (pencil).

Oh, what a fine fellow you are, get a lollipop. (Chupa Chups).

Portrait of the most beautiful person. (Mirror).

Since you got chocolate,

Then you will not be bitter - it will be sweet! (Chocolate).

This prize went to you to gnaw on in the evenings. (Seeds).

Happiness fell into your hands, you got a big apple. (Apple).

Receive quickly as a gift

Your winnings are (balloon).

We'll have to live the study of grief,
Don't forget about calendar days. (Calendar)

Means for fighting infection, in order to prevent massive absences from classes. (Disposable wipes)

If you want to dress chic and have a wide range of clothes, you will need the best sewing machine. (Needle).

Don't be sad, don't grieve
Go kiss your neighbor.(Kiss neighbor)

To keep your teeth from hurting
Clean them at least once a week.(Toothbrush )

Do not be bored in the evenings - drink fragrant tea (tea).

The yacht fell on this ticket, now you can go out into the world. (Paper boat).

Get it, hurry up, you - a notebook, write poetry. (Notebook).

Dear comrade, get (candy)

Just don't eat it yourself, treat a neighbor.

Competition 6 "Dance". (New Year's disco.)

GAME "SNOWFLOWS"

The participants of the game line up in a line. There is a basket in front of them at a distance of 2-3 meters. Each participant is given a piece of paper. Task: crumple a sheet of paper, i.e. turn it into a "snowball", and get into the basket.

THE GAME "WHO WILL CALL THE FIRST WITH THE RATCH"

A chair is placed near the Christmas tree, on it is a rattle. You need to ride a broomstick around the Christmas tree and ring a rattle.

Competition "Snowflakes"

Teacher tossing up snowflakesthree colors, reads a riddle.

To the trees, to the bushes

Flowers fall from the sky

cold, fluffy,

Just not fragrant.

What is this?

All (in chorus). Snowflakes!

As soon as the music starts, each team collects snowflakes of only one color, and then forms a winter word from them (letters are written on the snowflakes).

"What is hanging on the tree?"

So what happens on the tree?

A loud buzzer?

Beautiful toy?

Old tub?

That's the decoration on the Christmas tree! Be careful.

We repeat.

A loud buzzer?

Cheerful parsley?

Hot cheesecake?

Cheesecake, and even hot, is unlikely to decorate the Christmas tree, most likely it will be eaten.

White snowflakes?

Bright pictures?

Ripped boots?

Are the fish golden?

Are the balls turned?

Soaked apples?

Well guys, it's time to end the game!

CATCH THE SNOW!

Several couples are involved. Children stand opposite each other at a distance of approximately 4 meters. One child has an empty bucket, the other has a bag with a certain amount of “snowballs” (tennis or rubber balls). On a signal, the child throws snowballs, and the partner tries to catch them with a bucket. The pair that finishes the game first and collects the most snowballs wins.

MITT

All children stand in a circle. Santa Claus loses his mitten.

The host of the holiday finds her and, turning to Santa Claus, asks: “Santa Claus, is this not your mitten?” Santa Claus replies: “My mitten is mine, I’ll catch up with her, friends.” Children pass each other a mitten, and Santa Claus tries to take it from the children.

IN BAGS AROUND THE CHRISTMAS

2 kids compete. They become bagged and kicked. The top of the bags is held by hand. On a signal, the children run around the Christmas tree in different directions. The one who runs faster wins. The game continues with the next couple.

BRING THE SNOW IN THE SPOON!

2 players participate. They are given in their mouths a spoon with a cotton ball in it. On a signal, the children scatter in different directions around the Christmas tree. The winner is the one who comes running first and does not drop the snowball from the spoon.

FELT BOOTS

Large boots are placed in front of the Christmas tree. Two children are playing. On a signal, they run around the Christmas tree from different sides. The winner is the one who runs around the Christmas tree faster and puts on boots.

WHO IS THE BALL FASTER

Players can be 2 - 4 people. Each is given a balloon. On a signal, the children begin to inflate them. The one who inflates the balloon faster wins.

Running around the chairs

PUSH OUT OF THE HOOP!

A large hoop is placed on the floor. The players are chosen. They stand in a hoop on one leg, on a signal, the players begin to push each other out of the hoop with their elbows. The winner is the one who can stay in the hoop (standing on one leg).

For parents : Sing a song

Sing verse 1 "A Christmas tree was born in the forest" as if you ...

Kindergarten nursery group

Military choir

Choir of pensioners

The rest of the verses of this song can be staged.

Competition "Funny nonsense"

This competition improves the mood of those present, gives the holiday gaiety.

The host has two sets of strips of paper. In the left hand - questions, in the right - answers. The host goes around the tables, playing alternately “blindly” pull out either the question (read aloud) or the answer. It turns out to be a funny joke.

Use your imagination when composing questions and answers. The larger the list of questions and answers, the more options for funny combinations.

Sample questions:

Do you read other people's letters?
- do you sleep well?
Do you eavesdrop on other people's conversations?
Do you break dishes out of anger?
- can you put a pig on a friend?
- Do you spread gossip?
- do you have a habit of promising more than you can?
- Would you like to get married?
- When do you celebrate the new year?

When does Santa Claus give gifts?

Do you drink champagne on New Year's Eve?

Do you torture cats?

Do you sleep on New Year's Eve?

Do you like to give gifts to relatives?

Do you like going to school?

Can you hit a friend?

Do you like to lick icicles and eat snow?

Sample answers:

This is my favorite activity;
- occasionally, for fun;
- only on summer nights;
- when the wallet is empty;
- only without witnesses;
- only if it is not connected with material costs;
- especially in a strange house;
- this is my old dream;
- No, I'm a very shy person;
- I never refuse such an opportunity.

Find the word

From the letters, add the word: K E N ZH O S, V N O K G E S I. (snowball, snowman)


Games for children's company

THIS IS ME, THIS IS ME, THIS IS ALL MY FRIENDS

The host, having learned the questions in advance, asks them to the children, who answer with the same phrase. Many more questions can be asked. The main thing is to have fun.

- Who walks to school like a merry gang every day?

- Which of you, say aloud, catches flies at the lesson?

It's me, it's me, it's all my friends.

- Who is not afraid of frost, flies like a bird on skates?

It's me, it's me, it's all my friends.

- Which of you, when you grow up, will only go to astronauts?

It's me, it's me, it's all my friends.

- Which of you does not walk gloomy, loves sports and physical education?

It's me, it's me, it's all my friends.

- Which of you, so good, went sunbathing in galoshes?

It's me, it's me, it's all my friends.

Who does their homework on time?

It's me, it's me, it's all my friends.

- Which of you keeps books, pens and notebooks in order?

It's me, it's me, it's all my friends.

“Which of you kids walks dirty to the ears?”

It's me, it's me, it's all my friends.

- Which one of you walks upside down on the pavement?

It's me, it's me, it's all my friends.

“Which one of you, I want to know, has five diligence?”

It's me, it's me, it's all my friends.

How many of you come to class an hour late?

It's me, it's me, it's all my friends.

WHAT IS ON THE TREE?

The facilitator memorizes the following rhymes in advance. You can come up with many more new ones. The task of the game is explained to the children: when you hear the name of a Christmas tree toy, you need to raise your hand up and say: “Yes!”, And when something that does not happen on the Christmas tree is called, you must restrain yourself and remain silent. The facilitator does not pronounce the text very quickly, but also without giving the children time to think too much. Very soon it becomes funny to everyone, because mistakes inevitably occur.

Text: Soft toy, Bell clapperboard, Petenka-Petrushka, Old tub.

White snowflakes, Sewing machines, Bright pictures, Torn shoes.

Tiles - chocolates, Horses and horses, Bunnies from fleece, Winter tents.

Red lanterns, Bread crackers, Bright flags, Hats and scarves.

Apples and cones, Petya's panties, Delicious sweets, Fresh newspapers.

Or: colorful crackers,

Blankets and pillows.

Folding beds and beds,

Marmalades, chocolates.

glass balls,

Chairs are wooden.

Teddy bears,

Primers and books.

Multicolored beads

And light garlands.

Snow from white cotton wool,

Backpacks and briefcases.

Shoes and boots

Cups, forks, spoons.

shiny balls,

Tigers are real.

cones are golden,

The stars are radiant.

WHAT CHANGED?

This game requires good visual memory. Participants are offered a task in turn: for a minute, examine the toys hanging on one or two branches of the Christmas tree and remember them. Then you need to leave the room - at this time, several toys (three or four) will outweigh: some will be removed, others will be added. Entering the room, you need to examine your branches and say what has changed. Depending on age, you can complicate and simplify tasks.

Games and contests with Santa Claus and Snow Maiden

round dances

The traditional New Year's round dance can be complicated, made more entertaining. The leader sets the tone for the round dance, changes the pace of movement, direction. After one or two circles, a round dance can be led by a snake, maneuvering between guests and furniture. The steeper the loops of the snake, the more fun. The leader along the way can come up with various options: include in the chain those who are not participating in the round dance, slow down sharply, etc.

Decorate the Christmas tree

There are two artificial Christmas trees in the hall. - There are only a few minutes left before the New Year, - says the Snow Maiden, - and these Christmas trees have not yet been decorated. Perhaps there are two dexterous people in the hall who will quickly do this. Cardboard toys, papier-mache and other unbreakable toys are laid out on tables 5-6 steps from the Christmas tree. But to complete the task of the Snow Maiden is not so easy.

The Snow Maiden reports that a short circuit has occurred, and the Christmas trees will have to be decorated in the dark (blindfolded). Perhaps someone will hang their toys on a neighbor's tree, but the one whose tree is more elegant will win.

circle toy

Santa Claus invites the participants to stand facing each other. Music begins to play, and a toy, for example, a doll with the image of the Snow Maiden, passing from hand to hand, moves in a circle. The music stops, the transfer of the toy stops. Whoever has the doll left is out of the game. The game continues until one person remains. If there are a lot of players, you can put several dolls in a circle.

Compliments to the Snow Maiden

Santa Claus summons a young man who wants to play, who should say compliments to the Snow Maiden, taking out matches from an apple completely studded with matches. His Santa Claus gives the player before the start of the competition.

Snowballs

In a suspended (or standing on the floor) basket, you need to throw 6 “snowballs” - white tennis balls from a distance of 6-7 steps. The one who will cope with this task most accurately will win.

Snowflakes

The Snow Maiden invites several guests to take light cotton snowflakes from the tray. Each player tosses his snowflake and, blowing on it, tries to keep it in the air as long as possible. The one who dropped his fluff can approach a friend and help him complete the task of the Snow Maiden.

magic words

The game is led by the Snow Maiden, she invites two teams of 10 people each, gives them a set of large letters that make up the word "Snow Maiden", Each participant receives one letter. The task is as follows: in the story read by the Snow Maiden, there will be words made up of these letters. As soon as such a word is uttered, the owners of the letters that make it up must come forward and, rebuilding, form this word. The team ahead of the opponents gets a point.

sample story

There was a fast river. Snow fell on the fields. The mountain behind the village became white. And the bark on the birches sparkled with hoarfrost. Somewhere the sleigh runners creak. Where are they heading?

Centipede racing

In a fairly spacious room, you can hold centipede races. The players are divided into two teams and line up at the back of each other's head, taking the belt in front of them with their hands. A chair is placed at the opposite wall, which the chain of players must go around, and then return back. If the chain is broken, the leader can count the team as a loser. The task can be complicated and made more ridiculous if the teams move half-crouched, if both teams perform the task at the same time.

A variant of this game is "Snake". The "head" - the first in the column - must catch the "tail" that eludes it. Having caught it, the "head" goes to the end of the column, the game is repeated again. The “torn off” chain links are considered losers and are out of the game.

Two Frosts

A group of guys is located at one end of the hall (room) beyond the conditional line. Drivers - Frosts - are in the middle of the hall. They turn to the guys with the words:

We are two young brothers, (Together): Two frosts are remote.

I am Frost-Red Nose.

I am Blue Nose Frost.

Which one of you decides

To go on a path?

Everyone answers:

We are not afraid of threats, and we are not afraid of frost! The players run to the other side of the hall behind the "home" line. Both Frosts catch and "freeze" those who run across. Those immediately stop at the place where they were “frozen”. Then the Frosts again turn to the players, and they, having answered, run across the hall, helping out the “frozen” ones: they touch them with their hands, and they join the rest.

Auction Santa Claus says:

There is a wonderful tree in our hall. And what toys on it! What do you know about Christmas decorations? This magnificent prize will be given to the person with the last answer.

Players take turns saying words. During pauses, the host begins to slowly count: “Clapperboard - one, cracker - two ...” The auction continues.

Prank game

Santa Claus announces to the audience that none of those present will be able to repeat after him the three short phrases that he will say. Of course, no one will agree with him. Then Santa Claus, as if looking for words, utters a short phrase. For example: "Today is a wonderful evening." Everyone confidently repeats this phrase. Santa Claus, embarrassed, looks for and uncertainly says the second phrase. It is also easily repeated by everyone. Then he quickly and joyfully says: “So you made a mistake!” The crowd is protesting. And Santa Claus explains that his third phrase, which had to be repeated, was: “So you made a mistake!”

Two are better than one

Any three toys are placed on the floor: a ball, a cube, a skittle. Two players come out and start dancing around them (the game can be played to music). As soon as the music stops or Santa Claus gives the command "Stop!", each player should try to grab two toys. Whoever gets one loses. The game can be complicated: increase the number of participants and, accordingly, the number of toys or objects. Whoever grabs the most toys wins.

Under a lucky star

The winner of this game will be the one who first finds a star hanging from the ceiling with a number announced by the host. Stars with a large number written on both sides are pre-hung on threads from the ceiling of the room (or hall) where the dances will take place. As the dance progresses, the music stops for a minute, and Santa Claus proclaims: “Lucky Star - 15!” The dancers try to quickly find a star with this number. The winner is awarded a prize.

Watch your back

Santa Claus or the Snow Maiden gives various commands to those standing in a circle, and they must be carried out only if the word “please” is added to the command, for example, “Please put your hands up”, “Lower your right hand!”, “Please clap your hands” and etc. The game is fun, at a fast pace. Those who make a mistake are out of the game. The remaining one is awarded the title of “Most Attentive Guest” and a prize is awarded.

New Year games

1. Tiger tail

All players line up, holding the belt or shoulders of the person in front of them. The first in this line is the head of the "tiger", the last is the "tail". At a signal, the "tail" begins to catch up with the "head", which tries to escape. The task of the rest of the “body” of the tiger is not to disengage. After several attempts of the "tail" to catch up with the "head", the children change places and roles.

2. Smeshinka

Each player gets a name: snowflake, cracker, Christmas tree, tiger, candle, flashlight, etc. All names must be associated with the New Year. One leader is selected, who asks various questions to everyone in turn. The facilitator should not know the names of the participants. Participants answer any question of the facilitator with their own name. For example:

Snowflake

What do you have (points to nose)?

Flashlight

What do you like to eat?

Whoever laughs is out of the game.

Alternatively, the one who laughs must guess a riddle or complete some task. After the first round, you can change the names of the participants, choose another leader and continue the game until it gets boring.

New Year's entertainment

Postmen

Team game. In front of each team, at a distance of 5-7 meters, there is a thick sheet of paper on the floor, divided into cells in which the endings of names are written (cha; nya; la, etc.). Another sheet of paper with the first half of the names of the names is pre-cut into pieces in the form of postcards, which are folded into shoulder bags.

The first numbers of the teams put the bags on their shoulders, at the signal of the leader they rush to the paper sheet on the floor - the addressee, take out a postcard with the first half of the name from the bag and attach it to the desired ending. When they return, they pass the bag to the next player on their team. The team whose mail finds its addressee faster wins the game.

Journey in the dark

This game will require skittles and blindfolds according to the number of participants. Team game. Skittles are arranged in a "snake" in front of each team. The teams, holding hands, blindfolded, try to cover the distance without hitting the skittles. Whose team will have fewer knocked down pins will win the "journey". How many pins not knocked down - so many points.

Pick a potato

Inventory: Baskets according to the number of participants, cubes, balls, balls - an odd number. Preparation: "Potatoes" - cubes, etc. are placed on the platform.

Game: Each player is given a basket in his hands and blindfolded. The task is to blindly collect as many "potatoes" as possible and put them in a basket. Winner: The participant who collected the most "potatoes".

Dance with hoops

Inventory: Hoops according to the number of participants. Game: Several players are given a plastic (metal) hoop. Game options:

a) Rotation of the hoop around the waist, neck, arm... Winner: The contestant whose hoop will rotate the longest.

b) Participants, on command, send the hoop forward in a straight line with their hands. Winner: The contestant whose hoop rolls the farthest.

c) Rotation of the hoop around its axis with the movement of the fingers of one hand (like a top). Winner: The contestant whose hoop will spin the longest.

Great Houdini

Inventory: Ropes according to the number of participants Game: Participants are tied behind their backs with a rope. At the signal of the leader, the players try to untie the ropes on themselves. Winner: The first vacant contestant.

Robin Hood

Inventory: Ball or apple "basket" from a hat, bucket, box, ring, stool, various items. Game: Several options:

a) The task is to knock down various objects standing at a distance on a stool with a ball.

b) The task is to throw a ball, an apple, etc. in the "basket" at a distance.

c) The task is to throw rings on the legs of an inverted stool. Winner: The contestant who did the best on the task.

Musketeers

Inventory: 2 chess officers, fake swords made of rubber or foam rubber. Preparation: A chess piece is placed on the edge of the stop. Game: Participants stand 2 meters from the table. The task is to lunge (step forward) and hit the figure with an injection. Winner: The participant who hits the figure first. Option: A duel between two participants.

poetry competition

You can prepare in advance cards with rhymes for future New Year's greetings (toast) and distribute them to guests (including school-age children) at the beginning of the evening.

Rhyme options:

nose - frost

year is coming

third - millennium

calendar - january

The results of the competition are summed up at the table, or when presenting gifts.

Snowball

The redemption of New Year's prizes from Santa Claus's bag can be arranged as follows. In a circle, both adults and children pass a specially prepared "snowball" - made of cotton wool, or white fabric. "Kom" is transmitted and Santa Claus says:

Snowball we all roll,

We all count to five

One two three four five -

You sing a song.

You dance to dance.

You have to guess a riddle...

The person who bought the prize leaves the circle, and the game continues on.

Christmas trees are

We decorated the Christmas tree with different toys, and in the forest different Christmas trees grow, both wide and low, tall, thin. Now, if I say "high" - raise your hands up. "Low" - squat and lower your arms. "Wide" - make the circle wider. "Thin" - make a circle already. And now let's play! (The host plays, trying to confuse the children).

Telegram to Santa Claus

The guys are asked to name 13 adjectives: "fat", "red", "hot", "hungry", "sluggish", "dirty" ... When all the adjectives are written down, the presenter takes out the text of the telegram and inserts the missing adjectives from the list into it .

Telegram text:

"... Grandfather Frost! All... the children are looking forward to your... arrival. New Year is the most... holiday of the year. We will sing for you... songs, dance... dances! Finally- then the New Year will come! How I don't want to talk about... studies. We promise that we will receive only... grades. So open your... bag as soon as possible and give us... presents.

With respect to you... boys and... girls!"

Let's make caps

Santa Claus invites the participants of the game to look at a set of jars of various sizes and shapes from afar. You cannot take them in hand. Each player has a piece of cardboard, from which they must cut the lids so that they fit exactly into the holes of the cans. The winner is the one who has more lids exactly matched the holes of the cans.

little pigs

For this contest, prepare some delicate dish - for example, jelly. The task of the participants is to eat it as quickly as possible using matches or toothpicks.

Smeshinka

Each player gets some name, say, a cracker, a lollipop, an icicle, a garland, a needle, a flashlight, a snowdrift ... The driver goes around everyone in a circle and asks various questions:

Clapperboard.

What holiday is today?

Lollipop.

And what is it with you (pointing to the nose)?

Icicle.

And what drips from the icicle?

Garland...

Each participant must answer any questions with their "name", while the "name" can be inflected accordingly. Questioners should not laugh. Whoever laughs is out of the game and gives up his phantom. Then a drawing of tasks for forfeits is held.

mask i know you

The leader puts on a mask to the player. The player asks different questions to which he receives answers - hints:

This animal?

Human?

Home?

Does she cackle?

Quacking?

It's a duck!

The one who guesses correctly gets the mask itself as a prize.

Harvesting

The task of the players of each team is to transfer oranges to a certain place as quickly as possible without the help of hands. Santa Claus is the leader. He gives the start and announces the winner.

tear up the newspaper

Santa Claus chooses 2 contestants. The task is to tear the newspaper as soon as possible and smaller. With one hand, right or left, it doesn’t matter - tear the newspaper into small pieces, while the hand is stretched forward, you can’t help with your free hand. Who will do the job less.

Fairy tale

When you have gathered at least 5-10 guests (age does not matter), offer them this game. Take a children's book with a fairy tale (the simpler - the better, ideal - "Ryaba Hen", "Kolobok", "Turnip", "Teremok", etc.). Choose a leader (he will be a reader). Write out all the heroes of the fairy tale from the book on separate sheets, including, if the number of people allows, trees, stumps, a river, buckets, etc. All guests pull pieces of paper with roles. The host begins to read the fairy tale, and all the characters "come to life" ....

laughter

Plays any number of participants. All participants in the game, if it is a free area, form a large circle. In the center - the driver (Santa Claus) with a handkerchief in his hands. He throws the handkerchief up, while he flies to the ground, everyone laughs loudly, the handkerchief is on the ground - everyone subsides. As soon as the handkerchief touched the ground, this is where the laughter begins, and we take a phantom from the funniest ones - this is a song, a verse, etc.

Rope

It is necessary that the majority of those gathered before this did not play it. In an empty room, a long rope is taken, and a labyrinth is stretched so that a person, passing, sits down somewhere, steps over somewhere. Having invited another player from the next room, they explain to him that he must go through this labyrinth blindfolded, before that remembering the location of the rope. The audience will tell him. When the player is blindfolded, the rope is removed. The player sets out on a journey by stepping over and crawling under a non-existent rope. Spectators are asked in advance not to give out the secret of the game.

roll

This game will help to get to know all your guests. Guests sitting at the table pass a roll of toilet paper in a circle. Each guest tears off as many scraps as he wants, the more the better. When each guest has a stack of scraps, the host announces the rules of the game: each guest must tell as many facts about himself as he has torn scraps.

with signs

At the entrance, each guest receives his new name - a piece of paper with an inscription is attached to his back (giraffe, hippopotamus, mountain eagle, bulldozer, bread slicer, rolling pin, cucumber, etc.). Each guest can read the names of the other guests, but, of course, cannot read the names of himself. The task of each guest is to learn their new name from the others during the evening. Guests can only answer "Yes" or "No" to questions. The first to know what is written on his piece of paper wins.

Joke game

All guests stand in a circle and put their hands on each other's shoulders. The host (Santa Claus) says "duck" or "goose" in everyone's ear (in a scatter, say "duck" to a larger number of players). Then he explains the rules of the game: "If I now say:" Goose ", then all the players whom I called so, draw in one leg. And if it is "Duck", then the players whom I called "Duck" draw in both legs. A lot is guaranteed to you.

Mysterious chest

Each of the two players has their own chest or suitcase containing various items of clothing. The players are blindfolded, and at the command of the leader, they begin to put on things from the chest. The task of the players is to dress up as quickly as possible.

Colors

The players become in a circle. The leader commands: "Touch yellow, one, two, three!" Players as quickly as possible try to take hold of the thing (object, part of the body) of the other participants in the circle. Who did not have time - leaves the game. The host repeats the command again, but with a new color. The last one left wins.

Ride the ball

All participants of the competition line up in teams of 3 people. Each "troika" of players receives a tight volleyball. At the signal of the leader, one of the players of the trio, supported under the elbows by two other players, stepping on the ball, rolls it. The group that reaches the finish line first wins.

draw the sun

Teams take part in this relay game, each of which lines up in a column "one at a time". At the start, in front of each team, there are gymnastic sticks according to the number of players. In front of each team, at a distance of 5-7 meters, put a hoop. The task of the relay race participants is to alternately, on a signal, running out with sticks, spread them out in rays around their hoop - "draw the sun." The team that completes the task faster wins.

Walkers

Participants are invited, standing with one foot on the base of the dumbbell, and with the other, starting from the floor, overcome a given distance.

sculptors

The participants of the game are given plasticine or clay. The host shows or calls a letter, and the players must, as quickly as possible, blind an object whose name begins with this letter.

All the way around

Players are invited to try to draw or color something, but with their left hand, and those who are left-handed - with their right.

Crumple up the newspaper

Inventory: Newspapers according to the number of participants. Game: An unfolded newspaper spreads on the floor in front of the players. The task is to crumple the newspaper at the signal of the presenter, trying to collect the entire sheet into a fist. Winner: The participant who gathered the newspaper into a ball the fastest.