Outdoor sports games competitions. Sports games for adults

Here you will find the most popular and common sports games for adults, as well as their detailed description. To do this, go to the appropriate pages:



























Currently exists a large number of game sports in which adults can take part. Unfortunately, even children in the age of computer technology cannot be forced to do anything more active than virtual battles. The same misfortune befell adults - many quite serious citizens prefer to conquer castles and lands in an online toy active recreation. A good replacement for such games can be found on the website in the section.

Or perhaps they simply do not know about the beneficial effects that sport can have on the body and quality of life. Of course, few people like tedious exercises, so sports games for adults remain the best option for keeping the body in good shape.

Sports entertainment for adults with a ball

Physical education activities with a ball are widespread.

Such games include:

  1. Everyone's favorite football, which can be played by men and women.
  2. Basketball, where tall people are especially valued.
  3. Tennis, etc.


Everyone can choose their own ball game to suit their taste. The easiest way to organize a football match is to only need players, a ball and a suitable field, and the goal can be improvised. This game will teach you how to run fast, instantly react to your opponents’ movements, calculate the strength and accuracy of a strike, and most importantly, how to work as a team, trusting each other, communicating, and interacting. The latter qualities are almost more important than sporting success, because from a well-coordinated cooperative game you can get much more pleasure than from sitting in a bar.

Sport games for adults play important role in physical and emotional health:

  1. Job various groups muscles perfectly trains the body, stimulates blood circulation.
  2. Improved blood circulation in turn improves mood and improves well-being. And what joy every goal scored brings!

If football is still closer to the male half of humanity, then girls can warm up and improve their health by playing tennis or. The most important thing here is coordination, which, however, develops in the process.


Weight-conscious ladies will rejoice at the number of calories burned during intense jumping and racket hitting. And other girlfriends will even have time to discuss pressing problems while the shuttlecock is flying. IN warm time year, it doesn’t cost anything to find a playground in nature, then the invigorating influence of fresh air will also be added to the entertainment and training aspect.

Sports relay races for active recreation enthusiasts

Nothing invigorates like the spirit of competition, and it is present in abundance in sports relay races. Proving your superiority in agility, strength, jumping ability or endurance is sometimes more enjoyable than a simple football victory.

All members of the winning team experience an unprecedented emotional uplift, which has a good effect on the relationship between them. It is not without reason that some companies introduce the practice of so-called team building, trying to achieve team cohesion.

Frivolous “fun starts” will give you a lot of adrenaline and pleasant impressions, both to a company of old friends and to a group of co-workers. For lovers of such entertainment, you can choose a lot of interesting options:

  1. Funny competitions that require you to rip off an attached ball or scarf from the participants of the “enemy” team.
  2. There may be a traditional tug-of-war, which usually ends in a pile of mala.
  3. Players with good physical training, you will more like speed races and distances with obstacles, where you have to tumble, do push-ups and jump over traps on the way to the finish line.

In any case, this physical entertainment will bring both joy and tone to the participants.

Extreme sports entertainment for adults

Amateurs at all thrills will definitely choose extreme sports games for adults. This is understandable - such an amount of adrenaline can only be achieved through direct injection. Extreme entertainment is more often practiced by young people, but among the older generation there are also fans of this sport.

City games of varying degrees of difficulty stand out as a separate area. They have a certain scenario, a whole staff of employees and presenters, maps, inventory, artifacts that need to be captured or found. Such games can take place during the day or at night, on the surface or even underground, in abandoned sewers.


Participants receive a task in advance and set off on an adventure. The most important thing here is erudition and dexterity, as well as good reaction and readiness to run, jump, climb over walls, running away from the enemy.

Speaking about the city and extreme sports, it is impossible not to mention the famous parkour, aimed at developing special treatment to your body and its capabilities. The main activity of a tracer (as those who practice parkour are called) is searching for a road where there is none:

  • Roofs.
  • Fences.
  • Closed areas.
  • Trees.
  • Landings.

Of course, such an amazing sport requires training and remarkable strength, but it also gives a lot. This is both a quick move around the city, a good workout, and a significant adrenaline rush.


The effect on citizens sitting too long in the office is no less exciting:

  1. Airsoft.

It’s difficult to say which physical entertainment is better, but the principle is the same everywhere: you need to shoot the enemy team with in-game weapons. It’s a game because it won’t hurt or kill, but you can easily get hit in the eye with paint or a plastic ball, so participants prefer to wear protective glasses and a special suit.

Those who like to tickle their nerves will be completely satisfied with these competitions, because what could be more dangerous than being suddenly “shot” from around the corner by a disguised “enemy”. More details about various types dangerous entertainment can be found here “Extreme Games”.

In general, whatever the competition, there is no doubt about its positive impact on the life of an adult, whose activities can very often be associated with sitting position. But it’s even more interesting when sport turns into an exciting game.

Description various games for adults and children, you can click here “”, where leisure options for adults are described in a separate category “”.

You can easily find any game or page on our resource. To do this, you need to use it - it is very convenient and understandable.

Elena Burkatskaya
"Fun starts for adults." Scenario sports entertainment for teachers

Burkatskaya E. A, teacher of the highest qualification category.

Leading: Hello, Dear friends! Today, the most dexterous, quick-witted and intelligent teams will prove in a fair and open fight that they are worthy of the title “Champions!” Today on our site: in competitions " Fun starts» teams meet: employees kindergarten. The motto of our competitions (all teams together with the leader)

"Let's remember old victories

And we’ll wear sneakers again!”

Command representation: Today the team “Oba-na” is taking part in our competitions, team captain: ….

Team captain: our motto: “We are girls anywhere,

We are girls - “Both-on”!

Even if you burst

Even if you crack

Both come first!

Leading: And the Strelka team, team captain:….

Team captain: our motto: “We are poor girls,

If we don't win,

At least we'll have some fun"

Leading: as you know, every olympiad has its own song. Therefore, our first warm-up is a breathing warm-up. We will perform the song of our Olympics. It's called "Song of Sports Teachers."

We're having fun, fun, fun today

We are educators, which means

We can do everything

We'll run once and twice

To loud shouts of “Hurray!”

And may our backs not hurt too much

We're heading to the start

Suits with old sneakers

in the closet we will find

And in our gym

We will gather friendly teams.

May it be very difficult for us tomorrow

But don’t give up victory to anyone.

Let's play fair!

We won't give up, no

Just know it!

Leading: After such a good warm-up, we move on to the competition program.

Relay No. 1.

Equipment: relay batons.

The first participant takes the baton in his hands, runs, runs around the stand and, returning to the team, passes the baton to the next participant. The team that finishes the relay first wins.

Relay No. 2.

Equipment: hoops, skittles.

3 hoops lie on the floor at an equal distance from each team. The first participant receives three pins and, on command, carries them, placing one pin in each of the hoops, runs around the stand and passes the baton to the next participant by touching his hand. The next participant collects pins from the hoops, runs around the counter and passes the pins to the third participant. The third participant places the pins again. The team that finishes the relay first wins.

Relay No. 3.

Equipment: soft rugs.

Each team has two soft rugs. With the help of which teachers need to move to the other end of the hall. Run back.

Relay No. 4.

Inventory: plastic glasses with water.

Each of the two teams is given a plastic cup filled to the top with water. At a distance of 5 meters from each team, make a mark (place a flag, draw a line). The task is to carry (run) the glass to the mark and back, then pass the glass to the next player. Each team member must carry the glass back and forth. The team with the most water left in the glass wins.

Relay No. 5

Equipment: 2 long ropes.

The whole team participates. Participants tie their legs in such a way that the left leg is tied to the neighbor’s right leg, and the right leg, respectively, to the neighbor’s left leg. In such a combination, the team must go to the other end of the hall, go around the pin and return back, choosing the desired tactics. If one player falls, the entire team returns to the starting point or receives a penalty point.

This concludes our competition.

While the jury is summing up the results, I ask the teams to untie their legs and remove the ropes.

Dear teachers, you competed well today, and your fans cheered for you very well, and this undoubtedly gave you strength. Let's turn and greet our fans and all together, in unison, tell them “Thank you!”

Rewarding.

Our competition has come to an end, but no matter what the results are, we will assume that “Friendship!” has won today.

There are two sundresses and two scarves on the chair. Whoever puts on a sundress and ties a scarf faster is the winner.

Firefighters

Turn out the sleeves of two jackets and hang them on the backs of chairs. Place the chairs at a distance of one meter with their backs facing each other. Place a two-meter long rope under the chairs. Both participants stand at their chairs. At the signal, they must take their jackets, turn out the sleeves, put them on, and fasten all the buttons. Then run around your opponent’s chair, sit on your chair and pull the string.

Who is faster

Children with skipping ropes in their hands stand in a line on one side of the playground so as not to interfere with each other. In 15 - 20 steps, a line is drawn or a cord with flags is laid down. Following the agreed signal, all children simultaneously jump in the direction of the placed cord. The one who gets near her first wins.

Hitting the ball on target

A pin or flag is placed at a distance of 8-10 m. Each team member gets the right to one throw, he must try to knock down the target. After each throw, the ball is returned to the team. If the target is shot down, it is replaced in its original place. The team with the most accurate hits wins.

The ball does not fly, but rolls along the ground, thrown by hand,

Players kick the ball

Players throw the ball with both hands from behind their heads.

Ball in the ring

Teams are lined up in a single column, one at a time, in front of the basketball backboards at a distance of 2–3 meters. After the signal, the first number throws the ball around the ring, then puts the ball, and the second player also takes the ball and throws it into the ring, and so on. The team that hits the hoop the most wins.

Artists

In the center of the circle or stage are two easels with paper. The leader calls two groups of five people. At the signal from the leader, the first from the group take the coal and draw the beginning of the picture; at the signal, they pass the coal to the next one. The task is for all five competitors to draw a given drawing faster than their opponents. Everyone must participate in drawing.

The tasks are simple: draw a steam locomotive, a bicycle, a steamship, a truck, a tram, an airplane, etc.

Roll a ball

The players are divided into groups of 2 - 5 people. Each of them receives a task: within a set time (8 - 10 minutes) roll a snowball as large as possible. The group that rolls the largest snowball by the specified time wins.

Three ball run

At the starting line the first one takes in a convenient way 3 balls (football, volleyball and basketball). At the signal, he runs with them to the turning flag and places the balls near it. It comes back empty. The next participant runs empty to the lying balls, picks them up, returns with them back to the team and, not reaching 1 m, places them on the floor.

Instead of large balls, you can take 6 tennis balls,

Instead of running - jumping.

Chain

Blow up the balloon

For this competition you will need 8 balloons. 8 people are selected from the audience. They are given Balloons. At the leader’s command, the participants begin to inflate the balloons, but in such a way that the balloon does not burst when inflated. The one who completes the task first wins.

turnip

Two teams of 6 children each participate. This is grandfather, grandmother, Bug, granddaughter, cat and mouse. There are 2 chairs on the opposite wall of the hall. On each chair there is a turnip - a child wearing a hat with a picture of a turnip.

Grandfather starts the game. At a signal, he runs to the turnip, runs around it and returns, the grandmother clings to him (takes him by the waist), and they continue running together, again go around the turnip and run back, then the granddaughter joins them, etc. At the end of the game, The mouse is caught by a turnip. The team that pulls out the turnip the fastest wins.

Hoop relay

Two lines are drawn on the track at a distance of 20 - 25 m from one another. Each player must roll the hoop from the first to the second line, go back and pass the hoop to his friend. The team that completes the relay first wins.

Counter relay race with hoop and skipping rope

Teams line up as if in a relay race. The guide of the first subgroup has a gymnastic hoop, and the guide of the second subgroup has a jump rope. At the signal, the player with the hoop rushes forward, jumping through the hoop (like jumping rope). As soon as the player with the hoop crosses the starting line of the opposite column, the player with the jump rope starts and moves forward by jumping the rope. After completing the task, each participant passes the equipment to the next player in the column. This continues until the participants complete the task and change places in the columns. Jogging is prohibited.

Porters

4 players (2 from each team) stand on the starting line. Everyone gets 3 large balls. They must be carried to the final destination and returned back. It is very difficult to hold 3 balls in your hands, and to pick up a fallen ball without outside help It's also not easy. Therefore, porters have to move slowly and carefully (the distance should not be too great). The team that completes the task faster wins.

Ball race underfoot

Players are divided into 2 teams. The first player throws the ball back between the players' spread legs. The last player of each team bends down, catches the ball and runs forward with it along the column, stands at the beginning of the column and again sends the ball between his spread legs, etc. The team that finishes the relay faster wins.

Watermelon helmet

Select a few volunteers. Give each volunteer half a watermelon. Their task is to eat all the pulp of the watermelon as quickly as possible, picking it out with their hands. The cleaned “watermelon helmet” must be placed on your head.
The winner is the one who does it faster and whose helmet is whiter on the inside.

Three jumps

Participants are divided into two teams. Place a jump rope and a hoop at a distance of 8-10 m from the start line. After the signal, the first person, having reached the rope, takes it in his hands, makes three jumps on the spot, puts it down and runs back. The second person takes the hoop and makes three jumps through it and alternates between the jump rope and the hoop. The team that finishes it faster will win.

Hoop race

The players are divided into equal teams and lined up along the side lines of the court. On the right flank of each team there is a captain; he is wearing 10 gymnastic hoops. At the signal, the captain takes off the first hoop and passes it through himself from top to bottom, or vice versa and passes it to the next player. At the same time, the captain takes off the second hoop and passes it to his neighbor, who, having completed the task, passes the hoop on. Thus, each player, having passed the hoop to his neighbor, immediately receives a new hoop. The last player in the line puts all the hoops on himself. The team whose players complete the task faster receives a winning point. The team whose players win twice wins.

Quick threes

Players stand in a circle in threes - one after another. The first numbers of each three join hands and form an inner circle. The second and third numbers, holding hands, form a large outer circle. At the signal, the guys standing in the inner circle run to the right with side steps, and those standing in the outer circle run to the left. At the second signal, the players release their hands and stand in their threes. Each time the circles move in a different direction. The three players who come together faster receive a winning point. The game lasts 4 - 5 minutes. The trio whose players score the most points wins.

Prohibited movement

The players and the leader stand in a circle. The leader takes a step forward to be more noticeable. If there are few players, then you can line them up and stand in front of them. The leader invites the children to perform all the movements after him, with the exception of those prohibited, which were previously established by him. For example, it is prohibited to perform the “hands on the waist” movement. The leader begins to make different movements to the music, and all the players repeat them. Suddenly, the leader performs a prohibited movement. The player repeating it takes a step forward and then continues to play.