Mass New Year's games with a hall for adults. At the summer camp. Hall games

The material was provided by Zhulanova Elena

(A feature of these games is that one or more people on the stage speak and lose (stage, agreeing in advance how) on the stage, and the audience repeats in unison. Moreover, this is done several times, more and more starting the hall. Designed to “warm up” the hall before the squad or detachment business and taking breaks during the squad - squad affairs.)

1.We are one family

You and I are one family

You, we, you, me

Touch the nose of the neighbor on the right

Touch the nose of the neighbor on the left

We're friends

You and I are one family

you we you me

Hug the neighbor on the right

Hug the neighbor on the left

We're friends

We are one family

You, we, you, me

Pinch the neighbor on the right

Pinch the neighbor on the left

We're friends

We are one family

You, we, you, me

Kiss the neighbor on the left

Kiss the seat on the right

We're friends

2.Hunters.

We are lion hunters

We are not afraid of him

We have a huge gun

And a sharp sword "wow"

Oh! What is this?

Oh what is it?

Oh what is it?

Mountain ahead

Don't fly over it

Do not crawl under it

She can't be bypassed

The road is straight ahead

(everywhere there is a demonstration of how it is done)

(the same action is played with a river, a swamp, a desert and ... a lion. At the same time, the emotions of the hall must be constantly increased. When it comes to the lion, the whole hall screams in unison in fear and shows how he runs from the lion through the desert, swamp, river and grief. In conclusion, he wipes off the sweat, saying how nicely we hunted.)

3.Hedgehogs.

They ran, they ran

Hedgehogs, hedgehogs

Forged, forged

Scissors, scissors

Run in place, run in place

Bunnies, Bunnies

Well - together, well - together

(the male half of the hall shouts - GIRLS!

The female half - BOYS! Or vice versa. Who will outshine whom)

4. We are musicians!

We are hopio talent musicians

We play on the hands - we play!

Rukataki, rukaki, rukaki, rukaki - chant 2 times

"LADY"

The hall is divided into three parts. Each group learns their words:

The first group - In the bath, brooms are wet.

The second group - The spindles are not sharpened.

The third group - And the straw is not dried.

They all learn together - the lady is the lady, madam is the lady.

At the command of the host, the part of the children to which he points with his hand says his words. If the leader raises both hands up, all the children sing the last line. You will have a beautiful large choir capable of performing at any performance. And if you agree on a melody in advance, then you can also receive a prize.

"GOAL - PAST"

The hall is divided into two halves. The host alternately shows either the left or the right hand. Children, based on which hand is shown, shout:

The right half of the hall - Goal! (right hand raised)

The left half of the hall - Past! (left hand raised)

If the leader raises both hands up, the children shout - "barbell"

The main thing for the players is not to get confused, as the leader can raise his right hand, but point it to the left half of the hall. And vice versa.

"ELEPHANT"

The host asks the children: - Do you know how an elephant sneezes? Do you want to know?

The hall is divided into three equal parts, and each group learns its word:

The first group is boxes.

The second group is cartilage.

The third group - dragged.

And then, with a wave of the leader's hand, all the children shout at the same time - but each group has its own word.

This is how an elephant sneezes.

"LOCOMOTIVE"

The hall is divided into two halves. With a wave of the leader's hand, one half usually clap their hands. The second part of the children claps their hands, folding them in a "boat". The host alternately waves his left and then his right hand. Reacting to the wave of the hand, the hall claps in turn, imitating the sound of train wheels, gradually speeding up the pace. If the leader raises both hands above his head - the children shout "TU-TU" !!!

Here you can remind the children how they got to the camp, what they experienced on the road. This game is very good for the very beginning, not only the beginning of the business, but also the beginning of the shift.

"TEAPOT"

The words of this game-song are learned with children in advance and sung, accompanied by hand movements:

teapot - palms parallel to each other

lid - palm of the right hand - lid

bump - fist

hole - fingers in a ring (OK sign)

steam is coming index finger circles are made in ascending order.

As you sing, the words are replaced by the word - La-la-la and hand movements.

Teapot with lid.

Lid with a knob.

Bump with hole...

There is steam in the hole.

The steam goes into the hole.

Hole in the stump...

Lump in the lid..

Lid with teapot.

"BELLS"

The hall is divided into five parts, and each group distributes its words:

1 group - Pancake-n-n-n-n

2nd group - Half pancake

Group 3 - A quarter of a pancake

4 group - No pancakes, one sour cream

Group 5 - Pancakes-pancakes

Each word is pronounced in a certain key and in a certain size, and the tone increases from the first word to the last (Pancakes-pancakes - 1/16). If you simultaneously pronounce these words to the whole hall and correctly maintain the tone and frequency, then a feeling of bell ringing is created in the hall.

"SWING"

The words of the game are learned with the children in advance and are simply sung for the first time.

leading

children

The best swing? - Wild creepers.

This is from the cradle - Monkeys know.

Who has been swinging all the time? - Yes! Yes! Yes!

He is not upset - Never!

After the children have memorized their words, their own movement is added to each phrase:

line 1 - children do nothing;

2 line - children clap their hands on their words;

3 line - the children bounce in place on their own words;

Line 4 - children both clap and bounce.

After this game, the host may well thank the children for the spectacle delivered - to see so many monkeys in one place.

"FOREIGN LANGUAGES"

The facilitator invites the children to learn new foreign languages in addition to those they know. And for this you need to take a well-known song:

Lived with grandma

Two cheerful geese.

One is grey, the other is white.

Two cheerful geese.

And try to sing it in another language. And to do this is very simple: all the vowels in the words must be changed to some one. If you replace all the vowels with "A", then English language this song will look like this:

It's a pity and a woman

Two vasalakh gasas.

Adan shed, drag balai.

Two vasalakh gasas.

Polish - "E";

Spanish - "I";

French - "Yu";

German - "U";

English - "A";

Japanese - "I";

"CAVALRY"

Those who play after the leader repeat words and movements, gradually increasing the overall pace.

One, two, three, four, five, six, seven, eight!

They stomp their feet.

Fuck-fuck-machine gun!

Clenched fists depict shooting.

Higher, higher plane!

Throw an invisible ball to the top with palms.

Boom, artillery!

They clap their hands.

The cavalry is coming! Hooray!

Waving an imaginary sword.

"HIPPODROME"

Host: Do you have palms? Show.

The players show their hands.

Moderator: And your knees? Clap your hands on your knees.

The players clap their hands on their knees.

Host: Great. This is how the horses enter the field of the hippodrome. Repeat the movements after me.

Those playing along with the leader measuredly clap their knees, imitating the clatter of hooves.

Host: The horses go to the start. The stands are roaring.

The players imitate cries and exclamations of support.

Host: Attention! On your marks! March!

Playing together with the leader gradually speed up the "run".

Host: Barrier!

The players make one clap with two palms at once.

Host: Double barrier!

The players make two claps with two palms at once.

Leading: We run along the pavement.

Playing together with the leader, alternately hit themselves with their fists in the chest.

Leading: We run on the grass.

The players rub palm on palm.

Host: Tribunes pani.

Girls shout words of support to their horses: "Come on, come on!", "Hey!" and so on.

Host: Tribunes of pans.

The boys shout words of support to their horses: "Come on, come on!", "Hey!" and so on.

Host: Soon the finish line.

Those playing with the leader speed up the blows to the knees.

Host: Finish! Winner's reward ceremony!

Everyone clap their hands.

"ORLYATSKY RAIN"

To make it more convenient to congratulate and rejoice at the victories of your friends and comrades, you can clap in an unusual way:

1. Lightly tap on the left palm with the index finger of the right hand.

2. Then add the second finger and tap with two.

3. Then three fingers.

4. Four.

5. Five.

6. Clap with the whole palm.

7. We only clap our fingers.

8. Remove one finger and knock with four.

9. Three fingers.

10. Two.

11. One.

Such applause really resembles the sound of rain, for which they received such a name. Don't forget that self-applause will become great gift both for you and for your children.

"Brazilian Granny"

My grandmother lives in Brazil.
She has this one (finger, mouth, shoulder, etc.)
She jumps and screams all the time:
"Why doesn't anyone love me!"

Answer: "What a grandmother - such are the grandchildren!"

"At Moti's..."

The guys repeat after the leader the movements and words:
Aunt Moti has four sons.
Aunt Moti has four sons.
They didn't eat, they didn't drink.
And they only sang one verse. Right hand".

After that, the guys stretch their right hand forward after the leader, and repeat the same text, waving their hands.
Then the guys repeat the words, only at the end they add left hand. The movements of the arms are added to the movements of the legs, shoulders, abdomen, head, etc.

"The horses are running"

The horses run - We slap the horse run on the knees
Barrier. Hop! - Simulate a jump
Double barrier - We slap horse running on the knees, imitate
Hop! Hop! - Double jump
Reeds - We slap horse running on the knees, we pull
Sh-sh-sh! - hair
Swamp - We slap a horse race on the knees, stroke
Woo! - Cheeks

"My triangular cap"

My triangular hat
My triangular cap.
And if not triangular,
That is not my hat.
Gradually, one word at a time, replacing words with gestures.

"And I was bitten by a hippopotamus"

I got bitten by a hippopotamus.
Out of fear, I climbed a tree.
And here I am, and my foot is here.
I got bitten by a hippopotamus
Aunt Shura (3 rubles),
Uncle Vasya (3 rubles),
Baba Manya (3 p.).
I got bitten by a hippopotamus.

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DISCOVERY GAMES
GAMES - CREATIVE TASKS MOBILE GAMES MIXERS - GAMES (EXERCISES) TO LIFT THE MOOD, REMOVE THE PSYCHOLOGICAL BARRIER, DISCOVERY GAMES FOR UNDERSTANDING AND UNION ROOM GAMES

ROOM GAMES
These games can be played with a small number of children.
FOOTBALL
The presenter stands on the stage so that everyone sitting in the hall can see him. He asks the spectators if they want to hear how the fans really scream at the match? Hall answers: "Yes!" Task: with a wave of the right hand of the presenter, the right half of the hall shouts: "Goal!" And with a wave of the left hand, the left half of the hall shouts: "Barbell!" The facilitator can swing once with each hand or several times in a row with one hand, and then raise both hands up, and the audience shouts both words at the same time. It makes the same noise as during a match.

RAIN
The host invites the children to listen to how it starts to rain. To do this, you need to repeat everything that the counselor shows:
1. Everyone sitting in the hall begins to clap the index finger of the right hand on the palm of the left hand.
2. Then the middle finger is added to the index finger; then add ring finger, and after some time
- little finger. After that, we clap with the whole palm, that is, we applaud. It turns out the following: first, the "rain" begins to drip, then it drizzles, then it intensifies and, finally, there is a heavy downpour.
HOW AN ELEPHANT SNEEZES
The host invites the guys to listen to how the elephant sneezes. To do this, the hall is divided into three parts. The right side says: "Cartilage!"; middle
- "Boxes!"; left side
- "Dragged!". The host alternately waves his hands, pointing to one or another part of the hall, and the guys pronounce the words. When the leader raises both hands up, each part of the hall shouts its word, and the sound is like an elephant sneezing.

FOREIGNERS
The facilitator invites the children to talk on different languages. In fact, it is very simple: any song that is known to everyone is selected (for example, "They lived with granny ..."), and all vowels in this song are replaced by one, for example, "a". It turns out: "Sting a babasa ..." This is how 1 verse is sung, and this language can be called English. And now let's sing in French: "Zhulu u bubusu..." And so on.
THE CIRCUS DID NOT ARRIVE
Game details: task cards, phonograms of songs, balls, shoelaces. The essence of the game: the circus has not arrived in the city, and the audience has already gathered in the hall and are waiting for the start of the performance. What to do?! The entertainer invites those sitting in the hall to arrange a performance themselves. Cards with tasks are laid out on the table or on the floor, inscribed down. A volunteer comes out and draws any card.
He is given time to prepare, and then, to thunderous applause, he completes the task. So
- until the law

McDonald's:

E pizza hut (we draw a circle with our hands)

E pizza hut

Kentucky Franchikken (Bending your arms at the elbow, waving your arms like a chicken)

End e pizza hut (we draw a circle with our hands)

After that, we shout "McDonald's" and, folding our fingers with a pinch, put them on the crown.

This game is usually played, squeaky (with reduced movements), loudly (with large movements)

More chants:

Oh-oh-oh-oh-oh!

Calabamba lao!

Osiki-rhizosiki-rhizosiki-rizamba!

Oh, I eat bananas!

(You can think of: And I eat eggplant! Etc.)

There, beyond the wide - Tolky zelyuk - Dived in the language - A Jabberwock - Hissed and stremal - Like a knee shaft - Grunted loudly - Chuhno grated - Somehow muttered - And also sival - Why are we yelling? - Like tundriuks - It's just that we are now - Glitches and glitches.

On the shore - a big river - A bee stung - A bear right in the nose - Oh-oh-oh-oh - The bear cried - He sat on a bee - And he began to sing (in general, there is a song “They wrapped the earth ...”, but we will continue the chant) -Busyusya - Kasha Malasha - Hey-I - Hey-he - Hey-we! - Fuck!

Aunt Motya:

Aunt Moti has four sons, four sons have aunt Moti, they did not eat, they did not drink, but only sang one verse

(from the beginning they rhythmically move one hand, then the other, and so we gradually reach the whole body, including the tongue). At the same time, we constantly repeat the text of the game.

"Little Red Riding Hood"

Spectacular game. The host, who is also the director, calls all the participants in the performance in turn to the roles. Roles: Christmas tree, birch, stump, squirrel, clearing with flowers, bird, bunny, wolf, hunters and little red riding hood, everyone else in the hall is the wind.

After calling the next participant to the role, the presenter shows and plays with him his role from the beginning of the tale. The text of the story can be changed. Here is one option:

The wind is blowing, the trees are swaying, the oak creaked, the birch with the Christmas tree rustled, the bunny jumped, the birds fly and sing, the squirrel cracks nuts, the little red riding hood went, singing the song: “La-la-la”, the wolf is sneaking behind her, the hunters are on the trail, the cap sniffs the flowers, the wolf sniffs the cap, opens its mouth “ah-ah-ah”, the hunters grab the wolf. Everyone thanks a lot!

"Theater"

The game is used for a screen saver before the performance. Host on stage: “Now I’ll ask: “Shouldn’t we play theater?”, And you answer in chorus: “Yes, yes, yes!”. Let's try. Fine! At first. The curtain opened, spreading its arms to the sides) - vshik-vshik. At first. (Everyone repeats movements and sounds). Flutes chirped! Boys: drank-drank (imitate playing the flute). Double basses played. Girls: boo-boo (imitate playing the double bass). At first! There are three people on the stage. One speaks... Who speaks? (Quickly chooses in the hall). He says: “But shouldn’t we organize a Gang?” Someone repeats. At first. The second says: Who? "And who will be our chieftain?" At first. The third says: "I am." Who? (chooses). At first. “And we all (pointing with a finger - “He”), and he: “What should I do for this?”. At first. Moderator (to the audience): “What should he do for this?” For example, they shout from the audience: “Sing!”. Leading: “Comes out and sings”, inviting the “ataman” to the stage. He comes out and sings.

"Apchi"

It's more of a game than a game. You can have fun in a group of three people. Everyone is quickly divided into three equal groups (if there are a lot of guys, then you can divide approximately). We say that with a wave of the hand or some kind of voice signal, one group shouts: “Boxes!”, The other - “Cartilage!”, The third - “Matches!”. You can immediately discuss that you need to shout very sharply and briefly.

"Spindles are sharpened ..."

The presenter divides all those in the hall into three teams. One command is “Spindles are turned”, the second is “Brooms are soaked”, the third is “Mistress, lady, madam mistress”. The host points his hand at one of the teams, and she shouts her name. Over time, the pace of the game increases.

"Adjuster"

Among the players, a leader is selected - a "regulator". Everyone sings a song, and he raises his hand up and makes movements with it clockwise down. Three rules:

Hand up - sing a song loudly;

Hand in a horizontal position - the song subsides;

Hand below - sing the song "to yourself."

Then the "regulator" slowly raises his hand, and so on. the game continues.

"Hippodrome"

Everyone is sitting in a circle. The counselor sits so that everyone can clearly see him, his chair is, as it were, separated from the rest. You can put the guys in a semicircle. The counselor says: “Do we have palms?” (Guys show) And knees? (Someone inevitably slaps his knee) Excellent! This is how the horses enter the field of the hippodrome. All together, - a slow alternate pat on the knees. - The horses went to the start, - with one hand we beat on the knee, as if exploding the ground Start! Let's run! - fast tapping. - Let's run! Let's run! On the pavement! - punches in the chest alternately (King Kong) - On the sand, - quickly rub your palms against each other. - In the swamp - quickly grab your knees with your fives and raise your hands vertically with a loud smack. - Barrier! - hands hung a little further at chest level. And so on. You can come up with your own options for "crossing the terrain." All this quickly alternates in any sequence. Final: Final coming soon! - quick clap - the stands are approaching! Tribune of girls. Girls, we scream. And here's the boys' podium! Come on guys! - Exclamations. - Here's the finish line. Hooray! We won.

"Lion Hunt"

Clapping their hands on their knees, the players say the words in unison:

"We're hunting for a lion,

We are not afraid of him

We have a good gun

And a red-hot sword.

Further words are accompanied by appropriate gestures. All: "Oh! What is this?". Leading: “This is a lake (swamp, meadow, at the end - a lion). All: “You can’t get around him. You can't fly over it. You can't crawl under it. The road is straight ahead ”Bul-bul-bul (or chav-chav, shur-shur, ah-ah-ah). After the word - "lion", everyone repeats the movements and sounds in reverse order.

Try it, make no mistake

Can you repeat three short phrases after me now? - the host asks the guys. Nobody doubts this, of course.

"Today it's raining", says the presenter. Everyone confidently repeats this phrase.

"And tomorrow, you think, will be good weather" he says. There is no error again.

“So you made a mistake,” the presenter joyfully declares. The guys are at a loss: "Why?"

The host explains: “So you made a mistake” - this was my third phrase. Nobody repeated.

Two gnomes.

The hall is divided into two halves. Each group learns their own words. When the presenter, after his phrase-question, shows his right hand, he shouts "Petka", when the left one - shouts "Vaska". When both hands are raised, two commands are shouted. Who is friendlier? Who is louder?

Vaska, I have a plaid shirt.

I came to you kids to eat candy.

Standing on a sunny meadow beautiful house. And next to this house is a cheerful gnome. Dwarf, dwarf, what's your name?

Petka, I have polka-dot pants.

I came from a fairy tale because I'm good.

Titanic

The host proposes to put on a new film<Титаник>. Leading:<Давайте отправимся в морское путешествие на <Титанике>. But do not be afraid, because we will build this ship ourselves. For this I need your help>. The host invites two people to the stage. They will be boards<Титаника>. Then another actor is invited. He gets the role of the boat. The sides join hands, the boat hangs in their arms. The prow of the ship should decorate female figure, need a girl - WOW! The girl comes out. Then two are invited tall man, they are to be pipes on the ship. The ship was built but not equipped. It is very important not to forget to take a flare. A little girl is invited to this role, who knows how to make a loud, piercing cry. Two actors in white are invited to play the role of the iceberg. He gets in the way of the ship. Finally, a couple is invited, who gets the role of lovers. Lovers at the bow of the ship depict a scene from the movie<Титаник>(flight on the bow of the ship over the ocean). He: . She: . Leading:<Но тут:Корабль врезается в айсберг и раскалывается пополам (борта расцепляют руки, шлюпка падает на воду). На корабле паника (зрители кричат). Крысы убегают с корабля (зрители топают ногами). Взлетает сигнальная ракета>. Flare: . Rocket jumps from a chair and screams. Leading:<А наши влюбленные спасаются на шлюпке. Счастливый конец все целуются>

beauty heart

The host invites everyone to remember the words of the verse of the song: The heart of a beauty is prone to treason

And to change, like the wind of May. And he offers to sing a song without words to the whole audience. Words are replaced in turn. Word<сердце>replace by touching the hands on the left side of the chest. We perform the song, replacing the first word with a gesture. After introducing each gesture, we sing the whole song until we replace all the words with gestures. Here's what happens: Touching the hands to the left side of the chest -<сердце>. We circle the contour of our face with our hands -<красавицы>. We make a tilt of the body -<склонно>. We depict horns above the head -<к измене>.

Everyone sits cross-legged and change legs, lower one, throwing the other -<и к перемене>. Blow -<как ветер>. Stretch out a hand with five fingers<мая>.

Firework

The host proposes to arrange a festive salute in the hall. The most daring spectators will help in this. Two people are invited to the stage. One gets the role matchbox, which stands at the right side of the stage close to the edge of the stage, the second - the role of a match. Standing in the middle of the stage, the match will have to proudly walk to the box and, striking the box with its head, will catch fire. The host invites the viewer in bright red clothes, who will play the role of a spark. The next four spectators become the wick. Lined up in a line, they stand in the middle of the stage. Next, the viewer is invited to play the role of a gun. Placed at the left wings, the gun should be able to say loudly<бах>. And, finally, 5-8 spectators are invited from the hall to bright clothes. They squat in front of the stage in a circle and after the signal of the gun they will have to stand up with the words<тили-тили>and the audience applauded loudly. After the rehearsal, a salute is arranged, the presenter comments on what is happening:<Гордая спичка шагает к коробку, чиркнув головкой по коробку, загорается, появляется огонек. Спичка с огоньком шагает к фитильку. Огонек бежит по фитильку к пушке. Пушка стреляет. Загорается салют под аплодисменты зрителей>.

Rybka

<Игра на внимание. Представьте, что моя левая рука — это море (делает волнообразное движение), а правая — рыбка (правой ладошкой изображает рыбку, которая плывет, извиваясь). Когда рыбка выпрыгивает из моря (т. е. поднимается правая рука над левой рукой), вы хлопаете. Итак, начинаем>. The leader initially makes slow movements. Then he introduces deceptive movements, then speeds up the pace, arranging a standing ovation.

Wrapped up

The host invites everyone in the hall to introduce themselves ... scarves. But scarves are not ordinary, but able to carry out two simple commands: wrapped and unwound. At the command of the presenter, “Shake it up!” all the "scarves" hug an object or a person whom the host calls, at the command "Unwound!" - Raise your arms to the sides. Then the presenter begins to wrap and unwind scarves in every possible way, for example, like this:

- Wrapped up on itself ... - unwound!

- Wrapped on the back front seat... - unwound!

- Wrapped up on the arm of a neighbor on the left ... - unwound!

- Wrapped up on a neighbor ... - unwound!

Hunters

The host invites the audience to hunt a lion. To do this, everyone just needs to repeat the words and some movements after him.

We are lion hunters! - We beat ourselves with a fist in the chest.

We are not afraid of him! - we shake our heads.

We have a huge gun! - Show something big with your hands.

And a long sword! Wow! - to "Wow!" we pretend to cut something with a sword.

— Oh, what is it?! - put your hand with a visor to your eyes.

After the audience asks “What is this ?!”, the presenter answers the audience:

- Swamp! Don't fly over it! (shows a walk around on top with his hands) You can’t get around it! (shows a walk around with his hands) Do not crawl under it! (shows crawling under) Straight ahead!!! (points forward)

Then the whole hall, together with leading is through the swamp, repeating "Chap-chap-chap!" and clapping his hands. Then we repeat all over again, but on the way we meet:

Forest. We say "Crunch-crunch-crunch!" and push the branches apart with our hands.

Sea. We say "Bul-Bul-Bul!" and pretend to swim.

Desert. We say "Shhhhhhhh!" and pretend that we are walking in the desert.

And finally, the lion himself: the leader suddenly shouts “Rrrrr!!!”, everyone gets scared and in the reverse order quickly runs away through the desert, sea, forest, swamp. Then everyone wipes sweat from their foreheads, gloriously, they say, hunted.

Turnip-2

Seven volunteers are invited to the stage. Next, the facilitator distributes roles between them. famous fairy tale"Turnip". The task of each of the seven is to sit down and stand up when the host mentions his character. Then the presenter begins to tell a fairy tale for a long and colorful time, generously using repetitions, for example: - Once upon a time there were grandfather and grandmother, grandfather and grandmother lived and were, well, that is, not only grandfather and grandmother, but someone else lived with grandfather and grandmother . So, one day the grandfather (well, it was his grandmother who advised him), and so the grandfather decided to plant a turnip. Turnip, so he decided to plant ... - and so on. If, after such a variant of the fairy tale, the participants still have strength, it is worth saying thank you to everyone by mentioning each one again.

Of course, instead of "Turnip" you can tell some other fairy tale, the main thing is that there are many characters and they are often mentioned.

turnip

I. Seven volunteers from the audience are invited to the stage. Their task is to portray a fairy tale about a turnip under the guidance of the presenter. Roles are distributed between the seven, each character receives a phrase and movement characteristic of him.

Turnip: - And here I am! - shows tops with his hands above his head.

Dedka: — Tex-tek-tek! - rubs his hands.

Grandmother: - I would have left! - shaking his fist.

Granddaughter: I'm ready! - coy.

Bug: Lay-lay-lay! barks at the cat.

Cat: - Well, bark at me, bark ... - purring.

II. Another fairy tale and another set of words and movements.

Old Man: No problem! - confidently.

Old woman: - Not fate! - sighing and throwing up his hands.

Ambar: Tighten up! - straining.

Suseki: Yeah yeah! - squirming and giggling.

Gingerbread man: - Tea, coffee, let's dance! - pretending to be a waiter.

Hare: What time is it? - confused.

Wolf: - I'm going home .. - depicting a guitar.

Bear: What are you doing here? - with a stupid face.

Lisa: I'm not like that! - again, cutesy.

Rain

The facilitator invites everyone in the room to illustrate the change weather conditions, namely the beginning of the rain. He talks about how the weather changes, and the audience repeats his movements.

- At first the sun shone. - Silence in the hall.

- But now a small, small, almost imperceptible rain has begun. - We knock with one finger of the right hand on the palm of the left.

- A little stronger ... - with two fingers.

“Even harder…” with three fingers.

- And now it's raining heavily. - With four fingers.

And a terrible downpour! Everyone claps with a full hand.

Then you can demonstrate the gradual improvement of the weather, that is, do everything in reverse order, eventually returning again to heavy rain and announcing the next number to applause.

Gol-Mimo

The host divides the hall into two teams, the task of one of which is to shout “Goal!” When the leader raises his right hand, and the other - “Miss!” When the leader raises his left hand. If the leader raises both hands at once, everyone should shout “Barbell!” Together. Then the presenter has fun with raising his hands, in every possible way inciting and teasing the audience, for example, suddenly turning his back or saying that the first team for some reason screams quieter than the second.

Be careful when playing this game on the bus - then you won't be able to safely grab the handrail.

Volume control

The host invites the audience to make a little noise (yell or clap your hands), and the volume of the noise should correspond to the level of the host’s hand placed horizontally - when the hand is lowered to the end, it should be quiet, when at the very top - on the contrary, the hall should make noise with all its might . By driving a wave of noise up and down and jerking your hand back and forth, you can divide the hall into two halves, each of which will be regulated by one of the host's hands. Then experiment with the joint volume, and then “put out” the noise and announce the next number in silence.

It is useful to play this game when the hall is already tired and you need to calm it down, everyone will yell, and it will become quiet for a while.

Macrame

The host invites everyone in the audience to sing a song about macrame (the art of weaving from ropes, as well as the end product of this art) on a familiar tune. The hall is divided by the presenter into four parts: the first will sing "Macrame!" and show a square with your hands in the air in front of you, the second - “I’m braiding!” and wrap your hands inside the sides of the square, the third - “I will unwind!” and do the opposite, and the fourth - again "Macrame!" and perform the same action as the first one. Then, under the guidance of the host, the audience sings: “Macrame! I'm braiding - I'm braiding! Macrame! Macrame!" and so on to the motive "Ameno".

horse racing

The host, sitting on a chair, invites everyone to imagine that they are participating in the races. Then he tells everyone about what our horses can do:

- Jump. - quickly, quickly claps his hands on his knees.

- Jump over obstacles. - Raises both hands up, and then slams them on the knees with a flourish.

“Go through the swamp,” he wrinkles his fists, taking air into his cheeks and thus making strange gurgling sounds.

“Jumping over stones.” He beats his chest with his fists.

“Walk along the quicksand.” He squeezes his palms with each other with force and relaxes them again, making some kind of “bumps”.

So, the leader offers (slowly clapping his knees) to take the horses to the start, then commands, commands “To the start, attention, march!” and the whole hall of horses breaks off into a gallop, then the host controls the process of racing, periodically announcing where the horses are galloping and setting an example for the hall, finally, the host says that the horses have already reached the finish line, urges everyone to gallop faster, even faster, even faster , and when the tension reaches its climax, he jumps up and shouts at the whole hall: “Quiet!!!” ... And, when the hall becomes dumbfounded, silent, in complete silence, pressing his finger to his mouth, quietly says: “The children are sleeping ...”

Observatory

The facilitator invites everyone in the hall to imagine that they have come to the observatory and come there to perform certain actions. First, the first action is announced and explained, the whole hall performs it. Then the second act is explained - the audience performs first the first, then the second, and so on, until everything ends with applause. The actions and their explanations are as follows:

- Let's open the cover of the telescope! - raising our hands in front of us up with clenched fists together, we move them apart in turn, while saying loudly: “Whack-whack!”


The peculiarity of these games is that all children remain in place and repeat words, stage movements for the leader on stage. The game is repeated several times (acceleration of the pace of the game is allowed), the hall actively responds to the request of the presenter. Such games are intended to "warm up" the hall before a detachment or squad business (event) or as a pause between the stages of the event.

Thrush

Two counselors on the stage, looking at each other, play a scene.

You are a thrush and I am a thrush the driver points to a neighbor).

You have a nose and I have a nose touches his own nose and neighbor's nose).

We look alike

And that's why we love each other hugging).

We are one family

You and I are one family.

You, we, you, me.

Look at the neighbor on the right.

Look at the neighbor on the left.

We're friends.

You and I are one family.

You, we, you, me.

Feel the nose of the neighbor on the right.

Feel the nose of the neighbor on the left.

We're friends.

You and I are one family.

You, we, you, me.

Hug the neighbor on the left.

Hug the neighbor on the right.

We're friends.

You and I are one family.

You, we, you, me.

Pinch the neighbor on the right.

Pinch the neighbor on the left.

We're friends.

You and I are one family.

You, we, you, me.

Kiss the neighbor on the right.

Kiss the neighbor on the left.

We're friends.

Please, please, please...

A light motive is chosen so that you can sing the words of the game, come up with simple movements for each line, depicting the flight of a moth, its tricky movements. The game is repeated with acceleration 2-3 times.

Moth, moth, moth - a poisonous insect.

Moth, moth, moth is a small bug.

Moth, mole, moth - this is an evil cockroach,

Which eats everything up and down.

Moth, moth, moth ate daddy's panties.

Moth, moth, moth ate my mother's coat.

Moth, moth, moth ate the teddy bear

And then I went, went to the movies!

Days of the week

For younger students. Before the start of the game, we repeat the days of the week, then we call the working days of the week, the weekend. We agree on the rules of the game: if the leader calls the day off, they clap their hands, the worker is silent.

Hunters

We learn the first stanza and pronounce it in chorus, conveying the significance of what is happening with the help of intonation.

We are lion hunters.

We are not afraid of him.

We have a big gun.

Oh! What is this?

Oh! What is this?

Oh! What is this?

Mountain ahead!

Don't fly on it

Do not crawl under it.

Don't bypass it.

The road is straight ahead!

(Don't forget to show actions during the game).

Everything is played from the beginning, but each time a new obstacle appears: a river (we depict how we swim), a swamp (the sound of a quagmire - clapping on the knees), a desert (the rustle of sand - rub your palms). The leader increases the emotionality of the hall. When it comes to the lion, the hall screams in fear and depicts how we run away from a predator in the desert (the rustle of sand), we make our way through the swamp (the sound of a bog), swim across the river, climb the mountain. We look around, make sure that there is no lion, wipe the sweat!

We are lion hunters.

We are not afraid of him.

We have a big gun.

And a sharp sword: "Wow!"

And

We are musicians

Singing like a song and demonstrating actions behind the leader.

We are musicians - hopio talents.

We play on the hands - we play!

Hands, hands, hands!

Hands, hands, hands! ( You can think of a fun way to clap: hands, knees, etc.)

Observatory

Leading. In order to observe the stars, an astronomer must open the dome of the observatory.

Playing. Whack-whack. ( Extend arms bent at the elbows to the sides).

Leading. We extend the telescope.

Playing. Woo! ( Stretch the neck forward, hands remain in the same position).

Leading. Wipe the lens with a soft cloth.

Playing. Shih-shih-shih. ( Rotational movements with an open palm in front of the face).

Leading. Aim at the target.

Playing. Z-z-z! ( Right hand imitate the rotation of the flywheel, turn the body to the right, then to the left).

Leading. We look into the eyepiece.

Playing. Oh-oh! ( Look into the ring formed by the thumb and forefinger).

Leading. And there the stars light up.

Playing. Bang-bang-bang! ( Alternately spread the fingers of the left, then the right hand).

Leading. Asteroids fly, comets fly by!

Playing. Bzh-zh-zh! Three! ( Waving left hand, then right hand).

Leading. flies spaceship"Buran".

Playing. Sh-sh-sh! ( Raise your arms to the sides and slowly lower).

Leading. The astronaut fell out of the hatch!

Playing. Ah-ah-ah! (Fall on their side with a groan).

Leading. Flying saucers so swarm around.

Playing. Hooo-lu-lu! ( Forefingers make rotational movements at the shoulders).

Leading. Meteorites are falling.

Playing. ( Cotton).

Leading. It's a meteor shower!

Playing. ( Applause).

The deer has a big house

The deer has a big house. ( Draw the roof with your hands).

He looks out his window. ( The arms, bent at the elbows, are first placed vertically, then one arm is lowered horizontally, like a student who raised his hand to answer).

Bunny runs through the forest. ( Improvise with movements).

There is a knock on his door:

"Knock, knock! Open the door!

There's an evil hunter in the forest!"

"Bunny, bunny, run!

Give me a paw!"

Dwarfs and giants

Attention game. At the word "giants" you need to stand on your toes and stretch, at the word "dwarfs" squat down.

The host confuses the players by naming one word, but showing a different action.

You can say "midget" instead of the word "dwarf", and instead of "giant" - "giant".

Nose, floor, ceiling (similar)

What are the animals?

The host calls the characteristics of the animals, and the guys quickly and without confusion show certain movements.

Animals are... tall! (Raise hands up).

Thick! (Hands to the side).

Small. ((Show below the knee).

Fast. (Shake the whole body).

Predatory!!! (Make a grimace).

Good! (Smiling).

ppapap

How does an elephant sneeze?

The host invites the guys to listen to how the elephant sneezes. To do this, the hall is divided into three parts. The right side says: "Cartilage!"; middle - "Boxes!"; left side - "Dragged!". The host alternately waves his hands, pointing to one or another part of the hall, and the guys pronounce the words. When the leader raises both hands up, each part of the hall shouts its word, and the sound is like an elephant sneezing.

No pancakes, only sour cream

The facilitator divides the audience into four parts. The first, at the command of the presenter, will shout out the word "Pancake", the friend - "Pancake", the third - "Half a pancake", the fourth - "No pancakes, one sour cream." Pointing to one or the other group, sometimes each group shouts out its word (phrase twice), the leader speeds up the pace.

Taxi or bus?

The leader shows the movements, the children repeat after him.

The bus pulls up, stops, we go into the bus. ( Shaggayem).

There are a lot of people. ( Lightly pushing with elbows).

There are no empty seats, hold on to the handrails. ( Hand up).

We are rocking, we are holding on. ( Hand up, swing).

We see free place, sit down. ( We squat).

Grandmother comes in, and we are sitting, grandmother behind. ( Jump up, look back).

I say grandma! ( Jump up, look back).

- The bus stops abruptly. (Push forward).

- We leave. ( Marching).

Phew? We've arrived! ( Wipe the sweat from the forehead).

Hailing a taxi again?

Hippodrome

Leading. Guys, we are with you at the hippodrome. Let's agree on the rules of the game: when I say that the horse is running on asphalt, everyone knocks on their knees with their fists, when on grass, they rub their hands, if the command "Barrier!" sounds, then we take air into our mouths and hit our cheeks with our fists, and if I I pronounce the word "Tribunes", then the boys stomp their feet, and the girls shout "Hurrah!". Remember? Then let's start the game.

The leader alternates commands, trying to confuse the players. Do not forget that you need to give the opportunity to shout, so the command "Tribune" must sound repeatedly!

horse

The leader shouts out the words, the audience repeats the movements.

Oh-la-la! (2 claps).

Oh-la-la! (2 claps).

Oh what a beauty! (claps repeating the rhythm of the phrase).

Oh-la-la! (2 clicks).

What are we! (2 clicks).

See everything! (2 claps).

We are great! (2 claps).

One two Three! (3 claps).

We stroke the horse (stroking a neighbor).

One two Three! (3 claps).

Stroking again (stroking a neighbor).

Gay! (Slap on the leg).

One two Three! (3 claps).

Gay! (Slap on the leg).

One two Three! (3 claps).

Steam locomotive (for the smallest inhabitants of the camp)

Children. With whom?

Leading. With dogs.

The children are barking.

Leading. The steam locomotive has arrived.

Children. With whom?

Leading. With cats, chickens, ducks, cows, boys, girls, fish...

Rain

Oh, here comes the rain. 1 drop (we clap the palm of the left hand with the index finger of the right hand), 2 drops (two fingers), 3 drops - the sound of rain increases, 4 drops, 5 drops, heavy rain, downpour (applause). But then the wind dispersed the clouds, the sun peeked through them, the rain subsided, 4 drops, 3 drops, 2 drops, 1 drop, the rain ended!

And everyone calmed down, you can say something important.

A sparrow walked on the roof

Leading. A sparrow walked along the roof.

Children (in chorus). Bey, bey, bey!

Leading. Gathered his friends

Children (in chorus). Zey, zey, zey!

Leading. Many, many, many of us.

Children (in chorus). Us, us, us!

Leading. Get up... (gives any names) everyone now!

The guys whose names were called by the presenter stand up, bow, the audience applauds.

hedgehogs

Words are accompanied by movements that reflect the meaning of words. First you need to learn the words of the game, then play.

Two floods, two swoops,

Hedgehogs, hedgehogs!

Forged, forged

Scissors, scissors.

Running in place, running in place.

Bunnies, bunnies!

Come on together, come on together

"Girls!" (Screaming, squealing girls).

"Boys!" (Screaming, stomping boys).

At the end of the game it turns out who is louder or who is more more girls or boys.